| Sorceress One of the rebellious women who have wrested the secrets of magic use from the male dominated Mage-Clans of the East, the Sorceress is an expert in mystical creation ex nihilo. Though somewhat lacking in the skills of hand-to-hand combat, she compensates for this with fierce combative magics for both offense and defense. |
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![]() Status: **** the system. Join Date: Dec 2004 Location: Germany
Posts: 1,010 Tournaments Joined: 0 Tournament Wins: 0
Credits: 147 Spent time on board: 1 Day and 11:59:42 Hours Rep Power: 6 ![]() | Hello. I made an orb/FB sorc in classic for grushs...now, the problem is, that she sucks...I mean, really. So if you have a good build (just stats and skills, don't care about equipment...) please post it here. Another question I have: Are sorcs the best grushers or are hammerdins even better altough you don't have enigma (You lvl 20+ vigor aura so I also thought about that..)? Greetings |
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![]() Join Date: Sep 2005 Location: London
Posts: 3,839 Tournaments Joined: 0 Tournament Wins: 0
Credits: 222 Spent time on board: 2 Days and 14:14:45 Hours Rep Power: 12 ![]() ![]() | Quote:
I'm not at home right now but I'll check up the exact gear/stat distribution on Loits' classic sorc, or alternatively you could wait until he comes online (flying home in like 12 hours). Anyway, Orb was a bad choice, make a Fireball/Ice Blast hybrid. If she sucks, it could be entirely up to the gear. I played with a shitty classic sorc and could merely do a hellrush with 4 mules at level 72, then remade the char with decent gear and pulled it off with relative east at level 58. I have a friend who plays a lot of classic and he uses a sorc for normal a1-hell a3 and uses the hammerdin for mephisto and council. I didn't really find it necessary. | |
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