| Sorceress One of the rebellious women who have wrested the secrets of magic use from the male dominated Mage-Clans of the East, the Sorceress is an expert in mystical creation ex nihilo. Though somewhat lacking in the skills of hand-to-hand combat, she compensates for this with fierce combative magics for both offense and defense. |
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| | #2 (permalink) |
![]() Status: <3 d2sector Join Date: Nov 2003
Posts: 1,533 Tournaments Joined: 0 Tournament Wins: 0
Credits: 39 Spent time on board: 4:28:41 Hours Rep Power: 9 ![]() | shiver armor , mana shield , telekineses , frozen orb , and umm .. fire wall.. not sure i dun play closed
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| | #4 (permalink) |
![]() Status: Veteran Join Date: Feb 2004
Posts: 163 Tournaments Joined: 0 Tournament Wins: 0
Credits: 0 Spent time on board: - Rep Power: 5 ![]() | depends what kind of sorc you making. If it's blizz, 0 into energy, 0 into dex, Enough strength to wear w/e, then all the rest into vital. |
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| | #5 (permalink) |
![]() Status: ***** Slave Join Date: Dec 2003 Location: California.
Posts: 6,691 Tournaments Joined: 0 Tournament Wins: 0
Credits: 80 Spent time on board: 18:52:07 Hours Rep Power: 18 ![]() | Usually enough strength to wear ur gear. Dex either enough to have 75% block. Can't do that? Then leave it blank. Energy, depends on what type of sorc u are. Fire, u will need quite a bit. lightning i dont think much. Cold, probably 100 if u have soj's. Vitality, just dump the rest of ur points in here. |
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| | #9 (permalink) |
![]() Status: Veteran Join Date: Feb 2004
Posts: 163 Tournaments Joined: 0 Tournament Wins: 0
Credits: 0 Spent time on board: - Rep Power: 5 ![]() | my level 90 blizz sorc has no points into energy, and she has 600 mana..... so yea, you dont really need energy points with blizz sorcs |
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| | #11 (permalink) |
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Posts: n/a | on my sorceress for the first 25 levels i add +3 strength every level, +1 vitality every level, +1energy per level. after that i do +2 strength, +1 vitality, +2 energy. i like to max out fire wall, glacier spike, and the cold arm learned at level 12. i prefer glacier spike to all other cold spells because it freezes, not slows which is a big help when you are surrounded or in a place where monsters have bash, like the reminated horde in act 5 or the snakes in the claw viper temple in act 2. i freeze an enemy then fire wall it and it is dead in half a second. you haff to keep pumping spike into it to keep it frosen in the fire wall. if you add the points listed above to strength you should be able to wear all armor. you dont need any dexterity because you will most likley be using a staff, not a shield. unless of course you get the +1 to skill sigon or tal shield, but then just use for the skill. |
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