Blizzard Sector » Diablo II » Character Development » Paladin » smiters

Paladin The Paladin is the character that is perhaps more suitable to the multi-player game. But make no mistake; he is still capable of taking on the greatest of battles. Many of his aura powers can affect more than one player so he should always be part of a group.

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Old 09-02-2007, 06:58 AM   #1 (permalink)
 
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Smiter: PVP vs. Melee, WW, Smiters, Wind Druids, Bowzons, other physical damage sources.

Helm: Crown of Ages, 15% DR Base Ber/Ber
Armor: Enigma BP
Shield: Up'd Jah'd HOZ
Weapon: Greif PB (Any IAS) or Greif Zerk (39% or 40%IAS Only)
Belt: 40/15% Dungo
Gloves: Dracs
Boots: Etreks or 06 Dual Stat Boots (Eagle Nails being the best on east. (18str/14dex/12mana, resists, 30frw)
Amulet: Armaggedon Slippers (Best), +2Pally/Str/Life (2nd Best), Maras (3rd best), +2 Pally/Life (4th Best), +3Pcombat/Life (5th Best), Other (...highlords...plain +2 or +3...any thing with +skills..)
Ring 1: Raven Frost, 20 Dex
Ring2: Bk Ring or 15+Str/10+Dex/Life Rare/Crafted Ring

Switch: HS CTA (or CTA)/Spirit

Charms:
Set1: More Life, Less Damage
Anni, Torch, 20life SC's
Set2: More Damage, Less Life (my preference)
Anni, Torch, Pcombat Lifers, 20Life Sc's

Stats:
Str: The Bare Minimum To Use Your Gear, after you do that, have some one kill you and make sure you can pick up your body, if you cant, add points into str till you can.
Dex: MAX BLOCK WITH HOLY SHIELD, NO EXTRA POINTS AT ALL! (You should need around 130-150.)
Vita: All Remaining Points Should Be Allocated Here.
Energy: (What moron puts points into energy on any character but a ES Sorc?)

Skills:
20 Smite
1 Holy Bolt
1 Blessed Hammer
1 Charge
20 Holy Shield
1 Sac
1 Zeal
1 Might
1 Blessed Aim
1 Concentrate
20 Fana
20 Deffiance
Remaning points into Charge.

Usefull hint:
Charge/Smite: While charging switch to smite, works wonders with WW barbs.
Some times Lacerator is better then Grief, I have used Lacerator agianst other Grief Pallys and have won 2:1 and better.
---------------------------------

PVP vs Ele Sorcs, Ele Zons, fire druids, necros (psn and bone), etc...

Helm: Shako Um'd
Armor: Enigma
Shield: Up'd Um'd HOZ
Weapon: Greif PB (Any IAS) or Greif Zerk (39% or 40%IAS Only)
Belt: Arach, Tgods (vs Lightning characters), Snowclash (vs. Cold charcters),
Gloves: Bloodfists
Boots: Etreks or 06 Dual Stat Boots (Eagle Nails being the best on east. (18str/14dex/12mana, resists, 30frw)
Amulet: Armaggedon Slippers (Best), +2Pally/Str/Life (2nd Best), Maras (3rd best), +2 Pally/Life (4th Best), +3Pcombat/Life (5th Best), Other (...highlords...plain +2 or +3...any thing with +skills..)
Ring 1: Raven Frost, 20 Dex
Ring2: Bk Ring or 15+Str/10+Dex/Life Rare/Crafted Ring

Switch: HS CTA (or CTA)/Spirit

Charms:
1 Anni, 1 Torch, +All Resists SC's (4 or 5 only) Should have stacked resists around 120-160 with all gear. Rest of charms should be +Life and/or Pcombat Lifers

Skills:
Same as above exept with no points in HS or Deffiance and instead in Resist Fire, Light, Cold (Each 2 Slvl's adds +1 to max resists for that Resist skill (4 points in Resist Fire gives +2 to max Fire Resists, 10=+5, and so on.

Stats:
Str: Same as above
Dex: Gear Only, no max block.
Vita: Same as above
Energy: ....NO
----------------------------------------------------------------------------------

PVM: Uber Killer

Helm: Guillaume's Face Um'd
Armor: COH or Enigma
Shield: Up'd Jah'd HOZ
Weapon: Same as Above OR Kingslayer PB or other massive CB weapon /w Prevent Monster Heal
Belt: Arach, Nos Coil, Dungo
Gloves: Dracs
Boots: Gores
Ammy: See Above (1-3rd)
Ring1: See Above
Ring2: Bk Ring

Switch: HS CTA(or CTA)/Spirit

Charms:
Anni, Torch, Resist charms (enough to mostly counter Uber Meph conviction aura), rest Lifers/Lifer Pcombats

Stats: See Vs. Melee, WW, Smiters, Wind Druids, Bowzons, other physical damage sources.

Skils: See Vs. Melee, WW, Smiters, Wind Druids, Bowzons, other physical damage sources.

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