Blizzard Sector - Diablo 3 » Diablo II » Character Development » Paladin » discussion on fort YET AGAIN

Paladin The Paladin is the character that is perhaps more suitable to the multi-player game. But make no mistake; he is still capable of taking on the greatest of battles. Many of his aura powers can affect more than one player so he should always be part of a group.

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Old 07-14-2006, 03:51 AM   #1 (permalink)
 
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OKAY this is really ticking me off SO much people say fort doesnt add smite damage. and SO MUCH OTHER PEOPLE say that it DOES and this silver ice guy thats made like..6k of post says fort DOES add damage =/ i am so very confused. i dont know how we can sit together and figure out if fort does or does not increase....PLEASE tell me how we can resolve this and get the correct answer


Silver Ice's
Quote:
fort:
gives 25-30 all resists
a chance to cast chilling armor... like 200% more total defense...
200% enhanced defense
300% enhanced damage... enhanced damage does seem to work with smite regardless of people saying it doesnt.

coh:
gives 65 all resists
+2 to all skills
nothing else useful here...

fort is way better.

Last edited by XKazeCloudX; 07-14-2006 at 05:50 AM..
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Old 07-14-2006, 04:06 AM   #2 (permalink)
 
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http://www.blizzsector.net/diablo-ii...e-you-ask.html

pay special attention to the part about how the character screen lies
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Old 07-14-2006, 04:31 AM   #3 (permalink)
 
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OMG i am so mad at L4E he said it doesnt add damage not even invisible damage...thankyou blood angel that looked very accurate since its from bnet.

ps: i wonder what L4e has to say about this


L4E'S QUOTE

Quote:
coh is the best smiter armor
LIKE I SAID IN MY GUIDE FORT DOES NOT ADD DAMAGE. NOT INVISIBLE DMG, NOTHING.
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Old 07-14-2006, 04:34 AM   #4 (permalink)
 
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its not from bnet, but you can trust it
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Old 07-14-2006, 04:53 AM   #5 (permalink)
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external ed other than aura doesnt increase smite damage.

look i tested the fort myself, at first, i too thought it added dmg, but then i realised it didnt.
what did i do to test it? simple.


.take out ALL crushin blow + open wounds from ur gear
.equip fortitude + ur other gear
. go to anywhere where u can find a monster
. find a monster and hit him ONCE with fort on
. make sure the monster doesnt die and can survive at least 1-2 hits (i suggest removing ur grief, or else they die too fast)
.hit the same monster ONCE more and look at the difference between first and second hit
.ITS NOT OVER YET! do this to more than one monster, try to do it for like, 10 monsters for example.

tada.

i tested this in 1.11a =/ ON BATTLE.NET and i was not using any mods whatsoever, not that it would matter

smite is not like a normal attack, thats what u people dont understand... its a godamn spell, ur using a freakin shield to hit ffs!
and i dont see what the LCS has to with this, since the extra ed from fort is shown when using any other skill, unlike +dmg from grief, which is never shown

not to mention coh has 8% dr that u need to get 50%...

Last edited by L4E; 07-14-2006 at 04:58 AM..
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Old 07-14-2006, 04:58 AM   #6 (permalink)
 
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well, if you tested it, then i guess it doesnt add it to smite, but it does add to every other melee. and really i was just pointing out that the char screen lies, since your question didnt specifically say smite
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Old 07-14-2006, 05:00 AM   #7 (permalink)
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heh, thats true he never mentionned smite xD
fort does add to all skills that use a REAL weapon and physical dmg
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Old 07-14-2006, 05:12 AM   #8 (permalink)
 
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wait im sry i forgot to mention smite. BUT you havnt tested this out on PVP i tried it on pvp with my friend. I hit him once with smite with coh then asked him his hp and then i hit him again with fort. i tried this 3 times and fort was consistantly doing more damage then coh. that was my testing. any views on that?
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Old 07-14-2006, 05:19 AM   #9 (permalink)
 
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did you remove all gear that does crushing blow and open wounds?
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Old 07-14-2006, 05:48 AM   #10 (permalink)
 
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yes i have definately confirmed it(without crushing blow or wounds).

When i attacked with my coh my opponent hp consistantly lowered to ~1435.

when i attacked with fort my opponent hp consistantly lowered to ~1225.

calculating the 1/6 damage for pvp. the difference of 200 would be an increase of 1k of damage. Making the fort ed DOES add damage.

Unless you guys can tell me that some other sort of mod in fort was in play =/ ive tried this a total of six times attacking my friend. =D
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Old 07-15-2006, 09:49 PM   #11 (permalink)
 
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As far as I am concerned, the damage added by Fort is added on top of the ed% of your Fanatiscm. So let's say:

Shield damage 70
Grief damage 400 (nice round number)

Level 20 Fanatiscm adds 373%ed.
As you have +skills items, let's say that it adds 400%ed at around ~lvl25 or so.
So you calculate (400+70)x(400/100) = 1880
Now if you add in the 200%ed from Fortitude, you will get:
(400+70)x[(400+200)/100] = 2820

Looking at it like this, my numbers seem quite high but I have not added in the damage gaps, bonuses from skills like Holy Shield and Smite, other sources of ed%, etc. This is not a 100% correct calculation, but this is approximately the method how bnet calculates damage.
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