| | #1 (permalink) |
![]() Status: Forum Elder Join Date: Mar 2005 Location: Detroit
Posts: 917 Tournaments Joined: 0 Tournament Wins: 0
Credits: 0 Spent time on board: 16:18:23 Hours Rep Power: 5 ![]() | Ixle's Hammerdin Version 1.3 ---------- History ---------- 1.0- Began Guide -History -Intro 1.1- Edited grammar Edited Equiptment Mistakes Edited Build Mistakes ~ Thanks to link_4_ever 1.2- Mercenary updated 1.3- FCR Breakpoints added ------------------------ Table Of Contents ------------------------ 1. Introduction 2. Skills - What to max first - Offensive Skills - Defensive Skills - Combat Skills 3. Stats - Strength - Dexterity - Vitality - Energy 4. Equiptment - Weapon - Armor - Sheild - Helm - Boots - Gloves - Belt - Rings - Ammy 5. Mercenary - Overview - Items 6. Breakpoints - Faster Cast Rate - Faster Block Rate - Faster Hit Recovery ------------------ 1. Introduction ------------------ There have been a lot of variations to building a hammerdin, and i thought i should share my version with the world.This guide is strictly PvM My build isnt very different than other builds but is just a combo of different hints and tips. Out of every hammerdin build i've seen, there is always one with a certain item or tip/hint better than the one i am reading and i hope to be able to bring those together into one build. Tips i have gotten from sites will be mentioned, but my main source of info is from three great friends. Chris, Clark, Dan, this builds thanks to you. --------------- 2. Skills --------------- The main part of every build, the skills. The skills define a character. Whether it be a smiter or fire sorceress. Order of Skills to be maxed- Blessed Hammer Concentration Vigor Blessed Aim Holy Sheild 1 into Redemption 1 into Prerequisits Rest into Defiance for HSheild bonus ![]() ![]() ![]() --------- 3. Stats --------- Strength- Leave as base, you want as much Health as possible. Dexterity- As little as possible to get max block with HS and all equiptment. I got 72 with anni and Hellfire. Vitality- Rest into here. Energy- Base. Self Explainitory. ![]() ------------- 4. Equipment ------------- Weapon- HoTo, as best as you can possibly get it. Wizardspike is a good alternitive to this. Armor- Enigma Mage Plate, for the use of this without any points into strength, you need this to be a Hammerdin. Sheild- HoZ is best choice, but if you don't have one, Spirit can be used. Helm- Um'd Shako Boots- I like Sandstorm Trek's but Marrow's, Silkweaves, and pretty much all boots work here. Gloves- Magefists, these arn't that hard to get Belt- Arach's Rings- An SoJ and an all res ring with fcr if your lucky enough to find one. Nagel's will work for mf if you don't have those first two. Ammy- Mara's is prefferable, but seraph's works too. ![]() ---------------- 5. Mercenary ---------------- I like having an act 2 Defiance mercenary, make sure you get your mercs from the lowest level possible, so they have the most health and damage. The defiance merc boosts your defense by amazing marks. Armor- Archon Plate Fort prefferably, but stone works very well too. Weapon- Eth Collosus Voulge Insight, amazing stats for you and your merc. Helm- CoA is a good helm, but i use Gillueme's Face for its crushing blow and other good stats. --------------- 6. Breakpoints --------------- The following is from Ragnarod on Diablo II Strategy Compendium The Fast Cast Rate breakpoints are the following: 0% fcr - 15 frames 9% fcr - 14 frames 18% fcr - 13 frames 30% fcr - 12 frames 48% fcr - 11 frames 75% fcr - 10 frames 125% fcr - 9 frames -------------------------------------- Regarding Fast Block Rate: Without Holy Shield: 0% fbr - 5 frames 13% fbr - 4 frames 32% fbr - 3 frames 86% fbr - 2 frames 600% fbr - 1 frame With Holy Shield 0% fbr - 2 frames 86% fbr - 1 frame -------------------------------------- Fast Hit Recovery: 0% fhr - 9 frames 7% fhr - 8 frames 15% fhr - 7 frames 27% fhr - 6 frames 48% fhr - 5 frames 86% fhr - 4 frames 200% fhr - 3 frames -------------------------------------- Block % Calculations Total Blocking = (Blocking * (Dexterity - 15)) / (Character Level * 2) -------------------------------------------------------------------------- Currently... -------------------------------------------------------------------------- Getting pictures Editing Adding breakpoints Please post any mistakes or ideas i should add. |
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| | #2 (permalink) |
| Status: Newcomer Join Date: Sep 2005 Location: alameda, california
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Credits: 0 Spent time on board: - Rep Power: 4 ![]() | i was wondering what you would do about mana, like when your rushing someone, it runs out REALLY quick for me, would i just get a merc with insight or what? |
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| | #3 (permalink) |
![]() Status: Forum Elder Join Date: Mar 2005 Location: Detroit
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Credits: 0 Spent time on board: 16:18:23 Hours Rep Power: 5 ![]() | I havent gotten to charms yet, i usually try to get some mana charms or something, not a lot. Or you can get an insight merc, thats the best solution. |
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| | #4 (permalink) |
![]() Status: GFX Freak And Admin Join Date: Sep 2005 Location: South Africa
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Credits: 206 Spent time on board: 3 Days and 7:13:51 Hours Rep Power: 8 ![]() | Yea pritty std build i also use an insight merc for mana, but i always put a little bit of strength i don't feel comfortable with base str
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| | #5 (permalink) | |
![]() Status: Cant think of anything Join Date: Jun 2004
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here are a few. hoz>spirit at pvm spirit>hoz at pvp trang gloves are better than mages since they have poison res or sumtin like that u should write what type of enigma were talkin about. bp? mp? archon? i dont think u should max holy sheild, maybe 10-15 skills in it, unless u wanna be unstoppable vs barbs and shit like that writing mistakes (if thats what u meant by "mistakes") :: these arn't that HS and all equiptment BTW : are those pics of a real bnet char? i guess insight would have to make it.. nice pally :P | |
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| | #6 (permalink) |
![]() Status: Forum Elder Join Date: Mar 2005 Location: Detroit
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Credits: 0 Spent time on board: 16:18:23 Hours Rep Power: 5 ![]() | Thanks link, i was going to post a picture of what enigma i was talking about but for some reason it wont work. Writing mistakes count too, and i should have stated, this is an all PvM build. |
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| | #7 (permalink) |
| Status: Newcomer Join Date: Sep 2005 Location: alameda, california
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Credits: 0 Spent time on board: - Rep Power: 4 ![]() | i think i would still use mages over trang since they have mana regen and your res would still be maxed w/o the res (if you have that gear), otherwise i would use trang |
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| | #8 (permalink) |
![]() Status: Forum Ancient Join Date: Apr 2005 Location: Southern Illinois
Posts: 1,655 Tournaments Joined: 0 Tournament Wins: 0
Credits: 208 Spent time on board: :0:0 Hours Rep Power: 7 ![]() | a hammerdins best friend is his merc with insight............ thus allowing you to use trangs gloves....slightly higher defense heh
__________________ You said so much without ever parting your lips. |
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| | #9 (permalink) |
![]() Status: Forum Elder Join Date: Mar 2005 Location: Detroit
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Credits: 0 Spent time on board: 16:18:23 Hours Rep Power: 5 ![]() | Updated the guide- Mercenary [Edit]- Added Breakpoints And link, that is not my real B.Net Char, ive deleted all of my characters, i've only started anew last week. |
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| | #10 (permalink) |
![]() Status: Veteran Join Date: Nov 2004
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Credits: 0 Spent time on board: - Rep Power: 5 ![]() | link is rite.. hoz>spirit in pvm. so theres no point in going for the 125 bp. u already have 80 = 40(hoto) + 20(gloves) + 20(spider). so u dont even need the 10 fcr ring. just use another soj. you should also ber ur hoz. or rather um it if ur resists arent maxed. EDIT: woot 300th post.. i am now a bloodthirsty imp. : ![]() |
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| | #13 (permalink) |
![]() Status: Veteran Join Date: Nov 2004
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Credits: 0 Spent time on board: - Rep Power: 5 ![]() | 3 resists can help a lot sometimes.. the um will also boost the hoz's resell value. i would only use a pdiamond if the ed on ur hoz is really low. (or ur just a cheap bastard ) |
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| | #14 (permalink) |
![]() Status: Forum Elder Join Date: Mar 2005 Location: Detroit
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Credits: 0 Spent time on board: 16:18:23 Hours Rep Power: 5 ![]() | I put Um in it because i used to have an *** load of um's. I had like an entire mule full of them. |
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| | #16 (permalink) |
| Status: Newcomer Join Date: Aug 2005
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Credits: 0 Spent time on board: - Rep Power: 4 ![]() | ok i like the ideas but would it matter that much if i used a 35 spirit instead of a hoz? also would vtorc be better then maras because of the mods? |
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| | #17 (permalink) |
![]() Status: ***** Elder Join Date: Aug 2005 Location: Connecticut
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Credits: 4 Spent time on board: 1:37:11 Hours Rep Power: 5 ![]() | love your guide but dont you think its a bit unrealistic? what are u supposed to do as a low lvl with no strength? and then how u going to put on ur equipment with no strength? plz answer these questions im so confused ![]() |
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| | #18 (permalink) |
| Status: Newcomer Join Date: Sep 2005 Location: Diablo
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Credits: 0 Spent time on board: - Rep Power: 4 ![]() | If you're not rich (which im not) you prolly should put some points into strength. Anni and Pally Torch are pretty hard to get. But if you get them they add alot to all your atributes, allowing you to use just about anything you need to. |
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| | #19 (permalink) | |
![]() Status: Bro Rapist Join Date: Dec 2004 Location: Somewhere near something next to this and that
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__________________ "One murder makes a villain, millions a hero. " - Beilby Porteus, Death, A Poem | |
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| | #20 (permalink) |
| Status: Forum Member Join Date: Oct 2005 Location: Centreville, VA -
Posts: 50 Tournaments Joined: 0 Tournament Wins: 0
Credits: 0 Spent time on board: - Rep Power: 4 ![]() | Small little Queston - What about us Idiots who cant get good items, and the BEST item we have on ALL chars is a RF or 3 Parts of IK set??? Thats the best i got. I dont have time to MF either, BAND, SCHOOL, D2 - Order of priority (LOL) |
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