| Paladin The Paladin is the character that is perhaps more suitable to the multi-player game. But make no mistake; he is still capable of taking on the greatest of battles. Many of his aura powers can affect more than one player so he should always be part of a group. |
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| View Poll Results: What is the lamest PVP build? | |||
| FoH-din | | 4 | 30.77% |
| Trapsin | | 6 | 46.15% |
| Blizz sorc | | 0 | 0% |
| Summoner druid/necro | | 1 | 7.69% |
| Shockadin (or whatever it's called) | | 0 | 0% |
| Windy Druid | | 0 | 0% |
| Bone Necro | | 0 | 0% |
| Hammerdin | | 0 | 0% |
| Kicksin | | 1 | 7.69% |
| Bowazon | | 1 | 7.69% |
| Voters: 13. You may not vote on this poll | |||
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| | #2 (permalink) |
![]() Status: Eulogy Join Date: Jan 2005
Posts: 1,530 Tournaments Joined: 0 Tournament Wins: 0
Credits: 65 Spent time on board: 1 Day and 2:43:49 Hours Rep Power: 7 ![]() | Trapsin, yo. You can beat them with absorb, but all they have to do is lay down traps and wait. Not a lot of clicking involved. |
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| | #3 (permalink) |
![]() Status: F*** SLIMP Join Date: Aug 2004 Location: C:\Program Files\Adobe\Photoshop CS 2.exe
Posts: 2,962 Tournaments Joined: 0 Tournament Wins: 0
Credits: 30 Spent time on board: - Rep Power: 10 ![]() | trapsin or an auradin. auradin does thousands w/ the right gear w/o doing anything at all... |
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| | #9 (permalink) |
![]() Status: Veteran Join Date: May 2005 Location: Stormwind
Posts: 173 Tournaments Joined: 0 Tournament Wins: 0
Credits: 0 Spent time on board: 0:01:24 Hours Rep Power: 4 ![]() | Yeah, I also think Trapsin and FoHdin are about as lame, but IMO FoHdin is still a bit more lame because of namelock, any character not wearing tons of absorb light will die within 5 seconds after the namelock =\ BTW, the shockadin is the 'auradin' |
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| | #12 (permalink) |
![]() Status: Viva La Revolucion! Join Date: Apr 2004 Location: Georgia
Posts: 4,520 Tournaments Joined: 0 Tournament Wins: 0
Credits: 243 Spent time on board: 4 Days and 3:09:59 Hours Rep Power: 14 ![]() | Smiters are actually the lamest of all duelers. Few have the ability to kill them (50% dr, 85+ res normally, Max ias lots of sorb) There is no char that can beat a smiter round after round other than another smiter. |
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| | #14 (permalink) |
| Status: Tyke's Moonshine Buddy Join Date: May 2005 Location: Jackson Tennessee
Posts: 72 Tournaments Joined: 0 Tournament Wins: 0
Credits: 15 Spent time on board: - Rep Power: 4 ![]() | FOH, Trapper, Bowazons, and Smiters are nearly invincible to the common joe, unless u got the sorb(which is also "cheap" in pk) ur screwd which suxxors cause these chars req no skill wut so ever |
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| | #15 (permalink) |
![]() Status: The Immortals Join Date: May 2004 Location: Markham, ONT
Posts: 3,549 Tournaments Joined: 0 Tournament Wins: 0
Credits: 15 Spent time on board: 0:34:09 Hours Rep Power: 12 ![]() | To kill smiters: Don't run into them. Trappers: Get nigma or charge and kill em. Bowa: same as above Foher: don't let him namelock you |
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| | #18 (permalink) | |
![]() Status: Veteran Join Date: May 2005 Location: Stormwind
Posts: 173 Tournaments Joined: 0 Tournament Wins: 0
Credits: 0 Spent time on board: 0:01:24 Hours Rep Power: 4 ![]() | Quote:
That was what I thought, but I am Trapsin>FOH-din in being lame. FOH-din is just 5 seconds kill, nothing you can do to counter it (except avoiding namelock), while traps can be avoided more easilyAnd my blizz sorc can pwn trappers more easily then FOH-dins. | |
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| | #19 (permalink) |
![]() Status: The Immortals Join Date: Oct 2004
Posts: 2,198 Tournaments Joined: 0 Tournament Wins: 0
Credits: 150 Spent time on board: 2:59:43 Hours Rep Power: 9 ![]() | TRAP / FOH is so lame.......... but so easy to defeat when 95res and some sorb...... then you pwn them and laugh :) |
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| | #20 (permalink) |
![]() Status: Forum Elder Join Date: May 2004 Location: BC, Canada
Posts: 525 Tournaments Joined: 0 Tournament Wins: 0
Credits: 0 Spent time on board: 0:01:25 Hours Rep Power: 6 ![]() | I'll have to say Hammerdin, though many of you will disagree. FoHers and Trappers, you can absorb. Hammerdins, you cannot. For most of them it's simply teleporting to you and hammering away, and unless you have a ridiculous amount of health or a high level energy shield, you're gone in one hit. Most melee chars can't touch them, and now even some casters can't scratch them. I've had to witness one particular Hammerdin and a random fire sorc completely dominate 6 other people, most of which were very well equipped and experienced. That is NOT supposed to happen. I've seen good Hammerdins, but that particular case opened my eyes to how overpowered they really are. |
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