Blizzard Sector - Diablo 3 » Diablo II » Character Development » Paladin » mf on hammerdin

Paladin The Paladin is the character that is perhaps more suitable to the multi-player game. But make no mistake; he is still capable of taking on the greatest of battles. Many of his aura powers can affect more than one player so he should always be part of a group.

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Old 05-16-2005, 01:24 AM   #1 (permalink)
 
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how much mf should a hammerdin have?

ive heard that over 450 isnt too good
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Old 05-16-2005, 04:04 AM   #2 (permalink)
 
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bump
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Old 05-16-2005, 04:21 AM   #3 (permalink)
 
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i find awesome stuff with mine and he only has like, 169 or something like that. all the gear i have on him is enigma, hoto, hoz, shako(um'd), some ok boots i found, arach, 1 junky ring i found, no ammy, and i cant think of his gloves off hand, but hes level 86 and finds awesome stuff and keeps his dmg.
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Old 05-16-2005, 04:35 AM   #4 (permalink)
 
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around 250 would be good
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Old 05-16-2005, 04:53 AM   #5 (permalink)
 
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My hammerdin has 605mf and killing bosses is more difficult and takes allot longer, I usually do countess, andy, meph and a few unique bossess in each act. For those bosses high mf is better but if your gonna go for the big boys and want to do it fast then its better to have less mf and better gear instead.
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Old 05-16-2005, 05:38 AM   #6 (permalink)
 
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my hammerdin had aroudn 150 mf at a certain time, and i found awesome stuff from hell. i think as long as you can kill the bosses youre trying to mf from, youll find good items. but sorc mfing is best because you can have a lot of mf and still do hella dmg, with a pally, its either dmg or mf
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Old 05-16-2005, 11:35 AM   #7 (permalink)
 
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My Hammerdin have: Enig(94 mf) Shako(50 mf) The unique mf gloves(35) = 179 mf :)
Thats what i have and i got No problems killing.
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Old 05-17-2005, 12:21 AM   #8 (permalink)
 
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just last night i found an ist and a 29 mara, Sweetest Run Yet, i got 288mf
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Old 05-17-2005, 12:32 AM   #9 (permalink)
 
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I use about 140 ( nigma + shako cham'd ) and it works well for me..........

Hammerdin don't need much mf........... 100-200 is fine
You find gear because they're fast and kill easily............wich means more runs per day.........wich means more chances to get good items :)
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Old 05-17-2005, 02:33 AM   #10 (permalink)
 
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hmmm . so is more mf better or should it be kept in a certain range? sometimes i hear ppl telling me that too much mf doesnt find anything. is this true? (dmg and mf are not problems of mine, i can get the gear for both)
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Old 05-17-2005, 03:02 AM   #11 (permalink)
 
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More mf increases chance of the item chosen to be dropped of being magic,rare,set or unique. But with high mf your character will be weaker so you will kill slower and die more witch also means since less monsters are getting killed and less items are being dropped. The prime evils and superunique bosses automatically have a better chance of dropping magic items so they will be dropping uniques even if your mf is low
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Old 05-17-2005, 04:59 AM   #12 (permalink)
 
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in other words, i should have as much mf as possible while still be able to kill who im mfing
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Old 05-21-2005, 05:46 PM   #13 (permalink)
 
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My Hammerdin has around 200 MF=_="I sometimes MF with him tho~
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Old 05-21-2005, 07:41 PM   #14 (permalink)
 
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My Hammerdin: Mf=288
Equipment:
15% sup archonEnigma
Hoto
Hoz(umed)
switch 6///5///4 cta and spirit
Shako(p topaz)
Maras
Travs 50
Soj
Bk
Mages
Stash:
3 p combats so i have room
1 Gheeds 40
1 anni
3 7smfc for room
Stats:
Level=96
Life=3011
Mana=569
Dmg=13k-13k
def=17k
All Res=Max
Bosses I run=Countess, meph, pindle, baal
Stats=15 deaths 50k+ kills
My build kicks nuts
Merc:
Equip:
16 med bill(for iron maiden so he doesnt die)
25 50 levi for the dr
8/8/20 gaze with um
Stats:
Level=96
Life=4171
Res=Max
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