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![]() Status: Forum Elder Join Date: Feb 2004 Location: Earth :)
Posts: 934 Tournaments Joined: 0 Tournament Wins: 0
Credits: 0 Spent time on board: - Rep Power: 6 ![]() | All Necromancer Guides that members have put together can be found here. If you have a guide organize it and pm it to a mod and it will be added and you will be given credit for the guide Skelemancer: by Keato Stats Strength:115-156 Depending on your items Dexterity: Around 200 Enough for blocking Vitality: All the rest. Energy: 0-70. Skills Summoning: 20 Raise Skeleton 20 Skeleton Mastery 1 Raise Mage 1 Clay Golem 1 Blood Golem 1 Iron Golem 6+ Revive 1+ Golem Mastery 2+ Summon Resist Poison & Bone: 1 Teeth 20 Corpse Explosion Curses: 4+ Amplify Damage 1 Dim Vision 1+ Attract 1 Decrepify 1 Iron Maiden 1 Life Tap 1 Lower Resist 1+ Bone Armour Gear Shield-Homunculus Weapon-Arm of King Leoric Armour-Enigma Runeword, Skin of the Vipermagi Helm-Harlequin Crest Amulet-Mara's Kaleidoscope Boots-Wartraveller, Marrowwalk Belt-Arachnid Mesh Gloves-Frostburn, Trang Gloves Rings-Stone of Jordan, Wisp Skill Destribution 2: Amplify Damage 3-7: Raise Skeleton Akara: Raise Skeleton 8: Skeleton Mastery 9-17: Raise Skeleton Radament:Raise Skeleton 18-21: Raise Skeleton 22: Weaken 23: Terror 24: Decrep 25: Skeleton Mastery 26: Clay Golem 27: Golem Mastery 28-30: Skeleton Mastery Tyrael: Skeleton Mastery 31-32: Summon Resist 33-45: Skeleton Mastery Akara: Dim Vision 46: Confuse 47: Attract 48-50: Amplify Damage 51: Raise Mage 52: Blood Golem 53: Iron Golem 54: Revive Radament: Revive 55: Teeth 56: Corpse Explosion 57- 60: Revive Tyrael: Corpse Explosion 60-70: Corpse Explosion 71-72: Corpse Explosion Akara: Corpse Explosion 73: Corpse Explosion Radament: Corpse Explosion 74: Corpse Explosion And the let overs are your choice. Ex. Favorite Curses. (What I did) |
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![]() Status: Forum Elder Join Date: Feb 2004 Location: Earth :)
Posts: 934 Tournaments Joined: 0 Tournament Wins: 0
Credits: 0 Spent time on board: - Rep Power: 6 ![]() | Necro Guide: by heydude Hello my young peoples im an active player on USEAST non-ladder almost everyday (I have no life ). Today i am going to be talking about a VERY special character to me...THE NECROMANCER, but not just the necromancer THE BONE NECRO....Bone necros are one of my FAVORITE characters and if you make them right they PWN SO MUCH to the max i currently am making ANOTHER bone necro to add on to my collection...The thing about bone necros is that they are also VERY expensive to build and this is not a good...but i will also provide the "the poor men items" as well. Okay lets start off with the skills..bone necros are pretty easy to make i mean the skills 20 Teeth 20 Bone Spear 20 Bone Spirit 20 Bone Wall 1 Clay Golem 1 Golem Mastery 1 Decripfy Rest into Bone Armor **NONE INTO PRISON Rest into Bone Armor Okay now for the items ill post poor mans items and rich man items either way if you make your necro right youll be good. RICH MANS-_-_- WepA:Hoto WepB:Cta Sheild:Um'ed hommunoclus(hommy) Armor:Enigma(Breast Plate) Helm:08 Valk Helm Belt:Arachnids Gloves:Trang **Boots:Marrows Ammy:Maras Rings:2Xsoj In the invetory try to get as many Poison and Bone grand charms as you can get and try to get an anni it will really help POOR MANS-_-_-_- Wep: Sheild:Hommy Armor:Skin of Vipermagi Ammy:Magic Bone skills, maras Helm:Shako Rings:2xSOJ Boots: YOU MUST HAVE MARROWS Gloves:Magefist Belt:Glooms Okay now you have your skills and you got ur equipment now we need to do stats... ~~If you got a Breast Plate Enigma then the str should only require 30.~~ str: 30 dex:not that many vit:ALL REST eng:75 **The marrows will give the "Bone Prison Glitch" so you will have bone prison and wont need to level it at all.. |
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![]() Status: Forum Elder Join Date: Feb 2004 Location: Earth :)
Posts: 934 Tournaments Joined: 0 Tournament Wins: 0
Credits: 0 Spent time on board: - Rep Power: 6 ![]() | 1.10 Poison Necro Build: by ._| 3 Vv |3 Items: Helm: Shako-5/5 psn facet or "Delirium" Bone Visage or Rare Fcr/+2 Circlet (preferably 2os) Armor: "Bramble" Archon, Dusk, Wyrm or "Enigma" Archon, Dusk, Wyrm Belt: Trang's (only if you plan on using trang's shield for -25% enemy psn res set bonus) or Arachnid or Verdungo's Gloves: Trang's Gloves Shield: Trang's Shield-5/5 Psn Facet'd (-30% enemy psn res w/facet and belt/glove set bonus) or Homunculus-Um'd(Necassary if your using bramble, and not using trangs) or Boneflame-Um'd Amulet: Rare +2/10fcr/res or Crafted +2/fcr/life/mana/res or Maras Boots: Silkweaves or Waterwalks or Marrowwalk Rings: Rare Fcr/Res/life and Soj or 2x Sojs or 2x Rare fcr/res/life Skills: Poison Dagger:20 Poison Explosion:20 Poison Nova:20 Lower Res:5 Bone Armor:1 Clay Golem:1 Golem Mastery:1 Summon Res:1 *This setup leaves approx. 42 skills... (at lvl 99, including skills quests) so you may continue to max golem/mastery and that kinda stuff..* Reasoning: I know you are dying to know why i have 1 on clay golem.... so i'll start with that... the clay golem has the ability to slow enemy.... and in hell it's a hell of a tank... it'll pretty much save your *** when fighting any SU's... i beat the whole game by myself... norm-through hell because of that little guy... better than a merc cuz he slows enemies naturally and can be resummoned as much as you like... no money for ressurecting your reapers toll merc. involved.... now this is an edit so i'm seeing you guys are interested in damage.... well that depends on your equipment... but i'll go for optimal equip to give you guys an idea of what you can obtain if your reasonably rich DAMAGE!!! And now the moment you've all been waiting for! the final damage calculations... now keep in mind MY poison mancer doesn't do nearly this much (and he still rapes) so it's all theoretical calculations based on a setup of the following equip: Helm: +2 20fcr 2os circlet w/2 5/5psn facets Armor: Glitched 100% (yes thats right, glitched +100% psn dmg) "bramble" Archon Gloves: Trangs Belt: Trangs Shield: Trangs 5/5 Psn facet'd Boots: Silkweave Rings: 2x Sojs Wep: Perfect (50% -ene psn res) Death's Web 5/5 psn facet'd For a grand total of +10 p/b and +8 to curses... and 140% poison damage (inluding facets) all this, not including your equip's natural -enemy psn res (a total of -95% using the setup above) or lower res (58% at level 13) will give you a total damage of 11-12k poison nova(as it would register in-game) and remember, that's over 2 seconds... as for poison explosion (your crowd control)... get ready... roughly 271,800 poison damage... O_O o_O O_o think i'm lying? do the calculations yourself... the number is obscenely large...this is not over 2 seconds however, this is over 14 seconds... (1 of the reasons i love clay golem, keeps them hitting ur tank, and even if they head for you chances are they're slowed.... and lets not forget, thank god for lower res... all those pesky psn immunes go poof.... (love that about 1.10 ) and if they've got more than 1 immunity and your lower res doesn't take care of the poison... 3x trangs gives u a set bonus of lvl 18fire ball (useless) and lvl 13 firewall (not useless, if u can manage to keep them in 1 spot, clay golem ) and 30% mana regen, meaning if you build this right, you can put very little to energy and very little to str (save trangs belt... so i advice using wyrm or archon, u'll need the str) so basically this is the low-down... you nova 1x they're at 1 hp in about .5 seconds (if your using lower res...) and a 2nd will kill them... or u can use teeth (lvl 11 just from+skills) the end... and pvm = easy as anything |
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![]() Status: Forum Elder Join Date: Feb 2004 Location: Earth :)
Posts: 934 Tournaments Joined: 0 Tournament Wins: 0
Credits: 0 Spent time on board: - Rep Power: 6 ![]() | Necro Guide By: Legolas Hello everybody this is what i think a good pvp necro, that can kill very well.I am only making this for a rich person on Diablo Skills: 1 corpse explosion 20 Teeth 20 Bone spear 20 bone wall 20 bone spirit 20 bone armor Stats: Strenth:none Dexterty: enough for max block rate Vitality :all extras Energy: none Gear: Armor: Mage Plate Enigma Helm: Shako with um OR griffons eye with um OR 08 valk Weapon: P HOTO Ammy: STOrm Circlet Rings: 2 SOJS or 2 rings with fcr or soj and ring with fcr boots: Soul Spurs or eth treks Gloves: magefist Belt: Arachnids Sheild: Homonculus Weapon 2: 6 bo CTA Shield 2: lidless Charms: Anni 7 psn bone gcs with 40 life Rest with fhr 8x70-15s 1x5fhrcharm Your Life: ok you start out with 50 life and youll have about 250 pts with = 500 life then Every level you get you get 1.5life and your skills will be maxed at level 90 so you get about 150 life from that so now you have 700 life then your 7 gcs give you 280 more life so that totals to 980 life yOUR storm circlet give 50 so that 1030 your 9 70-15s give you 135 llife so thats 1165 life your anni gives you 40 ife so 1165+40 is about 1.2k then your cta gives 90% more life so that's about 2.3k life and also you will be absorbing 1250 damage from your bone armor. Resistances: Ok you get 40 from hoto 52 from homoc 21 from storm circlet 15 from shako 20 from anni and 30 from doing res q's . That totals to to about 178 res which gives max res. Your Damage: Your Damage is very good your teeth is 1.2k your bone spear is 5.6k and your bone spirit is 5.5k Overall: ok so first Your life is 2.3k your def is pretty good your res's are max and you have very good damage. Waalah |
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![]() Status: Super Duper Mod! Join Date: Jan 2004
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Credits: 183 Spent time on board: 5 Days and 23:10:28 Hours Rep Power: 14 ![]() ![]() | Hybrid Summoner Necromancer by Keitaro This is probably one of the best chars trough the game. In this guide he is lvl.99 with all skill+ quests done. You can be lvl.80 and do good, but the real force you will get at lvl.99 as with all other characters. You maybe thinking it is hard getting to lvl.99, but if you use the items described in this guide, you will fall in love with it at once. You will play with it so often that you maybe wont even consider making another character again. This necromancer is ment to be a PVP character, but it does pretty damn well as PvM if i must say it myself. In PvP, you need some time to gather all your skeletons and maybe some revives for extra shield(and extra lagg for the other players), but when you have dont that, you can go out and strike in the name of the lord! You will find out that your mages die very fast, so if you loose some minions after the enemy is dead, you shoud go and make some new ones. Renember that you can cast IM and Amplify inside the town when the players waiting for you to move so its safe to go outside. In PvM, you just play the game. Get your merc and golem, shoot some spirits and then you start gather your skeletons. Then you start killing more monsters for having some revives with you on the trip. Teleport close to a monster and curse it. The monster shoud die pretty quick since there will be hell`off alot minions at it. The stats: Strength: 0 (Annihilus give 10-20 all stats, mara`s give 5. This is enough for you to wear Enigma in a Breast Plate) Dexterity: 0 (Annihilus provides the nessessery dexterity to hold HotO) Vitality: All you can get Energy: 0 (You will get enough mana from items and maximum mana% items) The skills is as follow: 20 IM/Iron Maiden Iron Maiden is a very evil curse wich will help you in all battles. Every attempt to hit you in phycial dmg will in most cases kill the foe, or scare them. 20 Skeleton Mastery Skeleton Mastery makes you skeleton warriors and your revives stronger in life and dmg, and it gives the skeleton mages nice dmg. 20 Skeleton Warrior This will be the fearsome warriors you have. Every one of them when maxed will do just as good as a average rich player will. 20 Skeleton Mages Even though they have low hit-points, they do descent dmg and can be used as flesh shield. When they come in numbers they will do nice dmg. 1 Clay Golem If its hit by melee, the attacker will be slowed down. Also good for meat shield. 1 Golem Mastery Gives nice bonus to the golem and with all the skill+ items your golem will have extremly much life. 1 Blood Golem This is just a skill you need to have revives. 1 Iron Golem You might wanna change your clay golem for a good iron golem, but since it needs an item, you will probably stick with the clay golem. 1 Revive One point here and you will get a heavily boost from your items. It will work good in PvM and in PvP you can use it for a flesh shield. Be aware of the 3 min limt. 08 Summon Resist Ok, with all your skill+ items you shoud have exactly 71% resist all without Battle Command. 1 Bone Armour When using the Marrowwalk glitz, the armour will be boosted so much that its worth puting points here. 1 Bone Wall Gives bonus to bone armour, spear and spirit. You never know when it comes in handy to use this skill. 1 Theeth You need this skill to get Bone Spirit. 1 Corpse Explotion When you battle clousters of monsters, this skill will come in handy. However it will be useless in PvP. 1 Bone Spear A skill wich you may find usefull sometimes. 11 BS/Bone Spirit This skill will always be on your left mouse button. With skill+ items and a huge syn-energy boost from marrowwalk glitz this will be a nice skill to have. 1 Amplify This skill is needed to get Iron Maiden, and with skill+ items this will last long enough for duells. Cast it upon every char wich aint melee. Ok, that was the skills. Now for the gear: Shako socket with Cham 2+ all skills Much mana and life 10% dmg reduce Cannot be Frozen Harth of the Oak 40% FCR Good resist 10 dexterity 15% more max mana Oak Sage Homoculus socket with Um (Perfect dimond can do) Nice blocking Good resist 2+ necro skills and 2+ curses Good Mana boost Enigma Breast Plate 2+ all skills 8% dmg reduce 5% more max life 1+ Teleport Extreme strenght boost 45% FRW Good defence Magefists Arachnid 1+ all skills 20% FCR 5% more max mana Marrowwalk 1-2+ skeleton mastery Provides the glitz 17 Dexterity 20% FRW Mara`s Kaleidoscope 2+ all skills 5+ all stats Good resist 2 Stone of Jordan 50% more max mana 2+ all skills 40 more mana On Switch: Call to Arms 1-6 Battle Orders 2-6 Battle Command 1+ all skills Lidless wall socket with Um (Perfect dimond can also work) 1+ all skills Good cast rate Used to help CtA That was the gear. We have passed 48% FCR and the next is 75% wich we wont reach We have 0% FHR so this is something we have to work with Inventory: 1 Annihilus Good resist 1+ all skills More points to stats more exp gained 9 small charms 5% resist all 20 life 5 grand chams 1+ summoning skills 12% FHR 5 grand charms 1+ summoning skills 35-40 life The FHR break points is 39%, 56%, 86% and we have 60% now. In total we have theese skill bonuses: 13+ all skills 2+ necro skills 2+ curses (1-)2+ skeleton mastery 10+ summoning skills 1+ with Battle Command In total we have this skills to use: 48 Skeleton Mastery 46 Skeleton Warrior 46 Skeleton Mage 27 Clay Golem 27 Golem Mastery 34 Summon Resist 27 Blood Golem 27 Iron Golem 27 Revive 19 Amplify Damage 38 Iron Maiden 17 Bone Armour 17 Bone Wall 17 Teeth 17 Corpse Explotion 17 Bone Spear 27 Bone Spirit 15 Teleport 15-20 Battle Command 14-20 Battle Orders Take a look at the skills: "OMG" The best merc you can get: Act2 Offensive from Nightmare. Gear: Etheral Doom giant thresher Etheral Gladiator`s Bane socket with um Crown of Ages socketed with 2x ber The task for your merc is to spread might aura to your skeletons and revives, as well as chilling your enemy`s with hes holy freeze aura. Now for a duel guide: Barbars: Use IM on them, and they will only be avible to use 2 skills without dying. Battle Cry = stunning your army wich is annoying, so here you must use bone spirit. Berserk = powerfull magic attack, but he wont have any def while doing it, so here your skeleton warriors have a huge advantage. Assassins: Vs material art assassins and ww assassins, use IM, and they wont be avible to attack you. Vs Lightning or Fire trap assassins, cast amplify and tele up to them. While you stand next to them, fire bone spirits on them and prey that they die before you. Sorceress: Cast amplify on them. Meteor: Tele close to them and fire bone spirits and tele back before the meteor strikes. Fireball: Tele up to them, cast spirit. Constantly tele up to them when they try to tele away. Can be hard if the fireball dmg is strong. Hydra: Tele up to them, cast spirits. They wont be hard. Cold Sorceress: Theese will slow down your army as well as they will pierce trough their cold resistance. Tele close to them and fire spirits. Spirits is your main weapon here, because you will probably find yourself alone without any army to watch your back. Lightning Sorceress: Theese onces are so dangerous you may die by one hit. Tele up to them, cast spirits and pray that they will die before you do. Necromancers: Cast amplify on them. Bone Necro: Tele close to him, and spirit him. Since you have many skeletons as shield you have an advantake. Be aware of the spear. Psn Nova: Dont get close to him because he will kill your army in 1-2 hits. Rater stand out of hes range and fire spirits on him untill he is dead. Summoner: First to kill the necro wins. Druides: Fireclaw Bears/Wolfs: Cast amplify, tele to them and fire spirits. Rabies Druides: Amplify them, tele into them and fire spirits. Rabies won`t kill you or your minions as long as you are in hell. Fury Wolfs: Cast IM and they cant hit you without dying. Armageddon/Fissure druides: Amplify and tele to them. They die fast, but be aware. Armageddon impact at max is enourmusly strong. Windy Druides: One of the biggest treats in the game. They will tele to you and fire tornados. Amplify them incase your skeletons will do any dmg before they die, and tele away from the druide. Any near-contact is deadly for you. Tele-dodging and casting spirits is the key. Summoner druides: A really "lol" battle, cause they are so weak. Just use amplify and tele to them. Paladins: Vs. Smiters, sacrifice and zeal, use IM and they can`t touch you without dying. Hammerdins: Amplify them, tele to them so you are south of their character. Cast spirits on them. You have to be quick or you will die. (In one hit) FoH: Amplify them and tele right to them. Cast spirits. He will have to max holy bolt to be a treat (something no player does exept real noobs), so you will stand 4-10 FoH`s before your minions die. Enough time for you to cast enough spirits for him to die. Amazons: Lightning Fury: This is a real nasty skill vs your minions. Amplify and tele close to them before your minions die. Rely on spirits. Other lightning zons: Amplify them and and tele close to them. They will be trapped in an evade lock so dont worry. Plague Zons: Dangerous skill. Amplify them, tele to them and use spirit. Guided Arrow: Tele often so she cant name lock you. Amplify, tele and boom. Dead. Multishot/Strafe: Amplify, tele and take a smoke. Now you stomp it on her dead body ![]() Dodge/Avoid/Evade: Almost all amazons use this skills, and that is accually an advantage for you. Teleport to them and you have 30-40 monsters attacking her at once. The amazon will now dodge most of the attacks, but when she does a dodge, she automaticly stands still. This will make you avible to make another 30-40 hits on her and she cant move again. Soon she will be dead. Some often asked questions Q: Why use a CtA? A: CtA provides a nice bonus of health to your minions wich means the difference between winning and loosing. Q: Why use +all skill items instead of summoning items wich has more skill+? A: +All skills gives bonus to more than only necromancer skills. It will help the extra skills you get, sutch as "teleport, battle orders and command". +Summoning skills can be good if you are PvM, but in PvP you must be prepared for all. Q: Why use HotO instead of Beast? A: I know beast give a good aura, but it gives no skill+ and it dont have FCR. This means that you will tele slower wich can be the thing that kills you. Q: Why use HotO instead of King Leoric? A: King leoric give 2 more skills to skeleton warriors and mastery, and give 1 more skill to mages. However, it dont have +all skills and it dont have much resist. With HotO you can even cast a Oak Sage wich is a nice thing to have with you even though it dies fast. Q: I dont wanna use HotO, what can I use instead? A: Doom runeword is the only thing else worth changing your HotO for because it has 2+ all skills, and it gives you the holy freeze aura. The aura will slow down enemys and that again makes it easyer for you to kill them. However, you can get holy freeze from your merc. |
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