| | #1 (permalink) |
![]() Status: †|-|3 L337 |¤VvÑ3|2 Join Date: Dec 2003
Posts: 780 Tournaments Joined: 0 Tournament Wins: 0
Credits: 0 Spent time on board: 0:08:49 Hours Rep Power: 6 ![]() | This is based on my own tried and tested build..... Items: Helm: Shako-5/5 psn facet or "Delirium" Bone Visage or Rare Fcr/+2 Circlet (preferably 2os) Armor: "Bramble" Archon, Dusk, Wyrm or "Enigma" Archon, Dusk, Wyrm Belt: Trang's (only if you plan on using trang's shield for -25% enemy psn res set bonus) or Arachnid or Verdungo's Gloves: Trang's Gloves Shield: Trang's Shield-5/5 Psn Facet'd (-30% enemy psn res w/facet and belt/glove set bonus) or Homunculus-Um'd(Necassary if your using bramble, and not using trangs) or Boneflame-Um'd Amulet: Rare +2/10fcr/res or Crafted +2/fcr/life/mana/res or Maras Boots: Silkweaves or Waterwalks or Marrowwalk Rings: Rare Fcr/Res/life and Soj or 2x Sojs or 2x Rare fcr/res/life Skills: Poison Dagger:20 Poison Explosion:20 Poison Nova:20 Lower Res:5 Bone Armor:1 Clay Golem:1 Golem Mastery:1 Summon Res:1 *This setup leaves approx. 42 skills... (at lvl 99, including skills quests) so you may continue to max golem/mastery and that kinda stuff..* Reasoning: I know you are dying to know why i have 1 on clay golem.... so i'll start with that... the clay golem has the ability to slow enemy.... and in hell it's a hell of a tank... it'll pretty much save your *** when fighting any SU's... i beat the whole game by myself... norm-through hell because of that little guy... better than a merc cuz he slows enemies naturally and can be resummoned as much as you like... :) no money for ressurecting your reapers toll merc. :) involved.... now this is an edit so i'm seeing you guys are interested in damage.... well that depends on your equipment... but i'll go for optimal equip to give you guys an idea of what you can obtain if your reasonably rich :) DAMAGE!!! And now the moment you've all been waiting for! the final damage calculations... now keep in mind MY poison mancer doesn't do nearly this much (and he still rapes) so it's all theoretical calculations based on a setup of the following equip: Helm: +2 20fcr 2os circlet w/2 5/5psn facets Armor: Glitched 100% (yes thats right, glitched +100% psn dmg) "bramble" Archon Gloves: Trangs Belt: Trangs Shield: Trangs 5/5 Psn facet'd Boots: Silkweave Rings: 2x Sojs Wep: Perfect (50% -ene psn res) Death's Web 5/5 psn facet'd For a grand total of +10 p/b and +8 to curses... and 140% poison damage (inluding facets) all this, not including your equip's natural -enemy psn res (a total of -95% using the setup above) or lower res (58% at level 13) will give you a total damage of 11-12k poison nova(as it would register in-game) and remember, that's over 2 seconds... as for poison explosion (your crowd control)... get ready... roughly 271,800 poison damage... O_O o_O O_o think i'm lying? do the calculations yourself... the number is obscenely large...this is not over 2 seconds however, this is over 14 seconds... (1 of the reasons i love clay golem, keeps them hitting ur tank, and even if they head for you chances are they're slowed.... and lets not forget, thank god for lower res... all those pesky psn immunes go poof.... (love that about 1.10 :) ) and if they've got more than 1 immunity and your lower res doesn't take care of the poison... 3x trangs gives u a set bonus of lvl 18fire ball (useless) and lvl 13 firewall (not useless, if u can manage to keep them in 1 spot, clay golem:) ) and 30% mana regen, meaning if you build this right, you can put very little to energy and very little to str (save trangs belt... so i advice using wyrm or archon, u'll need the str) so basically this is the low-down... you nova 1x they're at 1 hp in about .5 seconds (if your using lower res...) and a 2nd will kill them... or u can use teeth (lvl 11 just from+skills) the end... and pvm = easy as anything |
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| | #4 (permalink) |
![]() Status: †|-|3 L337 |¤VvÑ3|2 Join Date: Dec 2003
Posts: 780 Tournaments Joined: 0 Tournament Wins: 0
Credits: 0 Spent time on board: 0:08:49 Hours Rep Power: 6 ![]() | If you guys hadn't noticed, when i finished the guide i included the calculated the dmg... gl ( it's in the 1st paragraph after the guide for reference) |
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| | #7 (permalink) |
![]() Status: A Mouse :) Join Date: Apr 2004 Location: New York
Posts: 104 Tournaments Joined: 0 Tournament Wins: 0
Credits: 150 Spent time on board: - Rep Power: 5 ![]() | Yeah that psn explosion seems SO good also wondering like alfzz what is its radius? Ahh sry to double post but does 290s help for a poison mancer? i always wondered that |
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| | #9 (permalink) |
![]() Status: †|-|3 L337 |¤VvÑ3|2 Join Date: Dec 2003
Posts: 780 Tournaments Joined: 0 Tournament Wins: 0
Credits: 0 Spent time on board: 0:08:49 Hours Rep Power: 6 ![]() | uh the radius is kinda shitty, but if you get 1 corpse up, then you don't need more than 1 to kill.. everyone that touches it (i.e.-runs through it, is it dead in a matter of tenths of a second) so basically, even tho the radius is crappy, the instantaneous death to those near it kinda make up for it. |
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| | #11 (permalink) |
![]() Status: †|-|3 L337 |¤VvÑ3|2 Join Date: Dec 2003
Posts: 780 Tournaments Joined: 0 Tournament Wins: 0
Credits: 0 Spent time on board: 0:08:49 Hours Rep Power: 6 ![]() | well of course, that's what clay golem is for... and both of the bone skills wall and prison work like giant monster magnets (in case some of you, who aren't familiar with playing necros didn't know) works great in cows but yeah, if your in an area with alot of random monsters and you feel you can handle em all at once with your trusty slow monster clay and nova/explosion.... then by all means use wall and prison :) |
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| | #12 (permalink) | |
![]() Status: Veteran Join Date: Mar 2004 Location: Sydney, Australia
Posts: 318 Tournaments Joined: 0 Tournament Wins: 0
Credits: 150 Spent time on board: - Rep Power: 5 ![]() | Quote:
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| | #15 (permalink) | |
![]() Status: Veteran Join Date: Mar 2004 Location: Sydney, Australia
Posts: 318 Tournaments Joined: 0 Tournament Wins: 0
Credits: 150 Spent time on board: - Rep Power: 5 ![]() | Quote:
lol | |
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| | #16 (permalink) |
![]() Status: †|-|3 L337 |¤VvÑ3|2 Join Date: Dec 2003
Posts: 780 Tournaments Joined: 0 Tournament Wins: 0
Credits: 0 Spent time on board: 0:08:49 Hours Rep Power: 6 ![]() | yeah, you guys are acting like your only killing spell is explosion, lol with 10k nova over 2 sec... 2 or 3 novas W/O lower res... think about it... factor in lower res and your -enemy psn res items, nova is as effective as explosion in most scenarios... |
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| | #17 (permalink) |
![]() Status: The Burninator Join Date: Mar 2004 Location: Benmark(a sub-level country underneath Denmark)
Posts: 1,902 Tournaments Joined: 0 Tournament Wins: 0
Credits: 0 Spent time on board: 3:19:14 Hours Rep Power: 8 ![]() | Biggest problem with Psn necro is that it still takes 2 novas to kill, and the during 3 seconds psn from the nova lasts, a new nova can't hurt you. Thats why you resort to using teeth as your secondary attack, overall I found psn necros to be just as effective as bone, but a hell of a lot harder to build and much more expensive to make. |
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| | #18 (permalink) |
![]() Status: †|-|3 L337 |¤VvÑ3|2 Join Date: Dec 2003
Posts: 780 Tournaments Joined: 0 Tournament Wins: 0
Credits: 0 Spent time on board: 0:08:49 Hours Rep Power: 6 ![]() | yeah but thats one of the reasons they're fun :P the satsifaction when you rape shit in hell... but your right, they do tend to be a little expensive >_< |
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| | #19 (permalink) |
![]() Status: |n$a|\|e |)raG0n Join Date: May 2004 Location: Belly of the Beast
Posts: 706 Tournaments Joined: 0 Tournament Wins: 0
Credits: 150 Spent time on board: - Rep Power: 6 ![]() | Heres a suggestion....instead of putting a ton more pts in golem...why not max skele and skele mastery? |
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| | #20 (permalink) |
![]() Status: †|-|3 L337 |¤VvÑ3|2 Join Date: Dec 2003
Posts: 780 Tournaments Joined: 0 Tournament Wins: 0
Credits: 0 Spent time on board: 0:08:49 Hours Rep Power: 6 ![]() | well for 3 reasons, 1: for skeles to be of ANY use whatsoever, you have to have an unheard number of them... zoomancers work on the principle of overwhelming the monsters... and they have shit hp... 2:You need a corpse to do this, if your fighting a SU and there are no corpses readily available.. ur in deep shit. and finally 3: No skele you summon has the ablility to permanantly slow ur target creature :) |
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