| | #1 (permalink) |
| Status: Newcomer Join Date: Jun 2004 Location: denmark
Posts: 48 Tournaments Joined: 0 Tournament Wins: 0
Credits: 165 Spent time on board: - Rep Power: 5 ![]() | stats: str: none dex: none energi: about 80 vita: rest here skills: 20 skele warrios 20 skele mastery 1 skele mage 1 in all golems 1 golem mastery 1 summon resists 10 bone spear 10 bone spirit 10 teeth 20 bone armor 10 bone wall 1 amplify dmg equipments: for pvm: armor: enigma boots: marrow walk weap 1: arm of king leoric belt: arachnid mesh helm: shako w/ um shield 1: homunculus w/ um rings: soj/raven frost amu: maras weap 2: cta shield 2: lidless wall for pvp: change arm of king leoric with hoto. change shako with goodly rare necro circlet (2 to nec skills, fcr, fhr, stats, resists or something like that). thats it! u will have nice bone skill dmg and a nice army of the undead to do the dirty work for u on pvm, and 3k life with bo! i hope u guys like this build. feel free to write some comments.:) |
| | |
| | #5 (permalink) |
| Status: Newcomer Join Date: Jun 2004 Location: denmark
Posts: 48 Tournaments Joined: 0 Tournament Wins: 0
Credits: 165 Spent time on board: - Rep Power: 5 ![]() | isnt 3k bone spell dmg enough for pvp? and +that u are using marrow glich... i think it kicks pretty much ***. |
| | |
| | #6 (permalink) |
![]() Status: FeArMyPoWeR Join Date: Mar 2004 Location: Auckland, NEW ZEALAND
Posts: 1,405 Tournaments Joined: 0 Tournament Wins: 0
Credits: 2 Spent time on board: 3:49:02 Hours Rep Power: 7 ![]() | nop, rarely any character can do pvm and pvp at the same time unless they're using one spell for both, ie hammerdins, anyway u need max damage for pvp or else u get pwned |
| | |
| | #8 (permalink) | |
![]() Status: TRC ****** in Europe Join Date: May 2004 Location: Norway
Posts: 1,083 Tournaments Joined: 0 Tournament Wins: 0
Credits: 12 Spent time on board: 4:04:37 Hours Rep Power: 7 ![]() | Quote:
Way nr.1: Max skeletons, mages and 1 point in Revive. Rest you put in bone spirit and make use of marrowwalk bug. And of course 1 point in armour. Also renember to have one curse. Way nr.2: Max spirit, spear, teeth and wall. 1 point in armour. After that you put some points in Revive and mastery. Also renember to have a curse. | |
| | |
| | #10 (permalink) | |
![]() Status: Retired S.Mod Join Date: Dec 2003
Posts: 7,900 Tournaments Joined: 0 Tournament Wins: 0
Credits: 33 Spent time on board: 20:04:39 Hours Rep Power: 20 ![]() | Quote:
| |
| | |
| | #11 (permalink) |
![]() Status: Viva La Revolucion! Join Date: Apr 2004 Location: Georgia
Posts: 4,520 Tournaments Joined: 0 Tournament Wins: 0
Credits: 243 Spent time on board: 4 Days and 3:09:59 Hours Rep Power: 14 ![]() | Yes Alfzzz but u must remember that with big Revives they wont move after you tele unless you walk, therefore being a meat shield that melee chars cant get to. Also bone wall adds more sorb then armor does per level. |
| | |
| | #12 (permalink) | |
![]() Status: TRC ****** in Europe Join Date: May 2004 Location: Norway
Posts: 1,083 Tournaments Joined: 0 Tournament Wins: 0
Credits: 12 Spent time on board: 4:04:37 Hours Rep Power: 7 ![]() | Quote:
| |
| | |
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
| |