Blizzard Sector  
Home Forums Register FAQ Members Arcade Banking Chat Box Search Today's Posts Mark Forums Read
Go Back   Blizzard Sector > Diablo II > Bots and Editors > mm.BOT
Reload this Page won't kill but just tp's
mm.BOT Download, Discussion and Support for mm.Bot!
Forum Run By: manus-magnus

Vote on the Diablo 2 Top 200
Diablo 2 Top 200 - Items, Cheats, Bots, Editors, Hacks Free
This Forum is Sponsored by
Vote on the Diablo 2 Top 200
Diablo 2 Top 200 - Items, Cheats, Bots, Editors, Hacks Free

Reply
 
Thread Tools Rate Thread Display Modes
won't kill but just tp's
Old
  (#1 (permalink))
Tantrum22 is Offline
Veteran
Tantrum22 is on a distinguished road
 
Tantrum22's Avatar
 
Posts: 207
Credits: 14
Spent time on board: 4:29:34 Hours
Join Date: Oct 2005
Location: oregon
   
Default won't kill but just tp's - 03-26-2008, 02:16 AM

I start up my mm.bot and all he does is go's to the way point and town portal. He doesn't even kill anything does anyone know whats wrong?
  
Reply With Quote
Sponsored Links
Vote on the Diablo 2 Top 200Diablo 2 Top 200 - Items, Cheats, Bots, Editors, Hacks Free Vote on the Diablo 2 Top 200Diablo 2 Top 200 - Items, Cheats, Bots, Editors, Hacks Free
Old
  (#2 (permalink))
The Mob is Offline
Tech Elder
The Mob will become famous soon enough
 
The Mob's Avatar
 
Posts: 1,390
Credits: 96
Spent time on board: 3 Days and 12:05:51 Hours
Join Date: Oct 2004
  Send a message via AIM to The Mob  
Default 03-26-2008, 03:18 AM

check the sequence. see if there is something wrong with it. if you cant do that, just copy and paste a whole new sequence into there.


US West SC/L-arowws5
US East SC/NL-arowws4 (rarely on)
i forgot my old sig...
  
Reply With Quote
Old
  (#3 (permalink))
Tantrum22 is Offline
Veteran
Tantrum22 is on a distinguished road
 
Tantrum22's Avatar
 
Posts: 207
Credits: 14
Spent time on board: 4:29:34 Hours
Join Date: Oct 2005
Location: oregon
   
Default 03-26-2008, 05:40 AM

here is my sequence can u tell me whats wrong?

[VARS]
;################################################# #############################
;
; INSERT THE SEQUENCES YOU WANT EXECUTE IN THIS FILE...
;
;################################################# #############################
; Absolutly read the mm.BOT.MANUAL.htm to understand what you are doing.
; Usefull tool to create & tweak sequences is in \Tools\mm.RBlocks.exe
; Dont forget to try the special SEQ mode to create sequences (mm.BOT.ini)
;################################################# #############################



;----------------------------------------------------------------------------------
;###########################>> TELEPORT SCRIPT SERIES <<###########################
;----------------------------------------------------------------------------------
;Script: Hammerdin [Beta]
;Author: Nicotine
;Based: Gbud
;Monsters: Eldritch, Shenk, Pindle
;Version: 5.44Bxx+
;Date: NOV. 02, 2005
;Tested: Hell
;WebSite: mmBOT.net &bull; Index page
;-----------------------------------------------------------------------------------
;# ¤º°`°º¤ø,¸¸,ø¤º°`°¤ SPECIAL THANKS ¤º°`°º¤ø,¸¸,ø¤º°`°¤ #
;-----------------------------------------------------------------------------------
;Creator: Manus-Magnus, of course
;Brother: Gbud
;Staff: Ramadash, Joaquinm, Arkansaw, Smorg, White, RaukGorth, Iverson_est, Sn0wDoG, Frixionburne and Orgassmo -- Thanks Guys :)
;-----------------------------------------------------------------------------------
;###########################>> /TELEPORT SCRIPT SERIES <<###########################
;-----------------------------------------------------------------------------------

;-------------------------------------------------------------------
;###########################>> UPDATES <<###########################
;-------------------------------------------------------------------
;Updated: Nov. 13, 2005 --> CTA Support
;
;Updated: Jan. 04, 2006 --> Travincal Support
;-------------------------------------------------------------------
;###########################>> /UPDATES <<##########################
;-------------------------------------------------------------------

;-------------------------------------------------------------------
;###########################>> DELAYS <<############################
;-------------------------------------------------------------------
@Random_Delay1 = 500,2500
@Random_Delay2 = 500,2500
@Switch_Delay = 400
@PreCast_Delay = 100
@WarCry_Delay = 500
@Eldritch_Attack_Length = 9500
@Shenk_Attack_Length = 9500
@Pindle_Attack_Length = 9500
@Councel_Attack_Length = 9500
@Tele_Delay1 = 350
@Tele_Delay2 = 300
@Walk_Delay = 400
@Key_Delay = 50
@Loop_Delay = 100
@Pickit_Delay = 600
@Random_Sleep = 300
;-------------------------------------------------------------------
;###########################>> /DELAYS <<###########################
;-------------------------------------------------------------------

;-------------------------------------------------------------------
;###########################>> SKILLS <<############################
;-------------------------------------------------------------------
@Teleport = f2
@Concentration = f1
@Vigor = f3
@Cleansing = f4
@Holy_Shield = f7
;@Battle_Orders = f6
;@Battle_Command = f5
@Standstill = g ; Do NOT use SHIFT, only simple letter keys allowed
@Town_Portal = f8
;-------------------------------------------------------------------
;###########################>> /SKILLS <<###########################
;-------------------------------------------------------------------


;------------------------------------------------------------------------------
;###########################>> HAMMERDIN SEQ MAIN <<###########################
;------------------------------------------------------------------------------
[MAIN]
;HummerAdvert,0
HummerPreCast,0
GotoAct5Wp,0
HummerCTA,0
HummerToEld,0
HummerAttack,@Eldritch_Attack_Length
HummerLoot,0
HummerToShenk,0
HummerAttack,@Shenk_Attack_Length
HummerLoot,0
HummerToTown,0
HummerToAnya,0
HummerToPindle,0
HummerAttack,@Pindle_Attack_Length
HummerLoot,0
HummerToTown,0
HummerToTrav,0
HummerPreCast,0
HummerCTA,0
HummerToCouncel,0
HummerAttack,@Councel_Attack_Length
HummerCouncelHop1,0
HummerAttackCouncel,@Councel_Attack_Length
HummerLoot,0
HummerCouncelHop2,0
HummerLoot,0
HummerToA3,0
HummerToA5,0
;-------------------------------------------------------------------------------
;###########################>> /HAMMERDIN SEQ MAIN <<###########################
;-------------------------------------------------------------------------------

;-------------------------------------------------------------------------------
;###########################>> HAMMERDIN CONSTANTS <<###########################
;-------------------------------------------------------------------------------

;==========================> Hammerdin Destroys Enemy
[HummerAttack]
KD(@Standstill)
S(@Key_Delay)
LCD(700, 350)
S(@Loop_Delay)
CMDEAD
CLM
CML
CTOE
;==========================>

;==========================> Hammerdin Destroys Councel
[HummerAttackCouncel]
KD(@Standstill)
S(@Key_Delay)
LCD(700, 350)
S(@Loop_Delay)
CLM
CML
CTOE
;==========================>

;==========================> Hammerdin Loots Corpse
[HummerLoot]
S(@Random_Sleep)
PICKIT(@Pickit_Delay)
K(@Vigor)
S(@Random_Sleep)
EXIT
;==========================>

;-------------------------------------------------------------------------------
;###########################>> HAMMERDIN PRECASTS <<############################
;-------------------------------------------------------------------------------

;==========================> Hammerdin Advertises
[HummerAdvert]
SEND(script from http://mmscripts.omnesia.net)
;==========================>

;==========================> Hammerdin Pre Casts
[HummerPreCast]
K(@Holy_Shield)
S(@Key_Delay)
RC(0,600)
S(@PreCast_Delay)
K(@Vigor)
S(@Key_Delay)
EXIT
;==========================>

;==========================> Hammerdin Shouts
[HummerCTA]
SWITCH1
S(@Switch_Delay)
K(@Battle_Orders)
S(@Key_Delay)
RC(400,300)
S(@WarCry_Delay)
K(@Battle_Command)
S(@Key_Delay)
RC(400,300)
S(@WarCry_Delay)
SWITCH2
S(@Switch_Delay)
;==========================>

;-------------------------------------------------------------------------------
;#########################>> HAMMERDIN TOWN TRAVELS <<##########################
;-------------------------------------------------------------------------------

;==========================> Hammerdin Travels to Town
[HummerToTown]
K(@Town_Portal)
S(@Key_Delay)
FUNC: TOWNTP
S(@Key_Delay)
K(@Cleansing)
S(@Random_Delay2)
S(@Key_Delay)
K(@Vigor)
FUNC:A5TownPoint
EXIT
;==========================>

;==========================> Hammerdin Travels to Act3
[HummerToA3]
K(@Town_Portal)
S(@Key_Delay)
FUNC: TOWNTP
S(@Key_Delay)
K(@Cleansing)
S(@Random_Delay2)
S(@Key_Delay)
K(@Vigor)
EXIT
;==========================>

;-------------------------------------------------------------------------------
;##########################>> HAMMERDIN ACT TRAVELS <<##########################
;-------------------------------------------------------------------------------

;==========================> Hammerdin Prepares
[GotoAct5Wp]
SR(@Random_Delay1)
FUNC:A5EWP
EXIT
;==========================>

;==========================> Hammerdin Travels to Anya's Portal
[HummerToAnya]
SR(@Random_Delay1)
FUNC:A5WPtoATP
;==========================>

;==========================> Hammerdin Travels to Travincal
[HummerToTrav]
SR(@Random_Delay1)
FUNC:A5WPtoTrav
EXIT
;==========================>

;==========================> Hammerdin Travels to Act5
[HummerToA5]
SR(@Random_Delay1)
FUNC:A3TownToA5
EXIT
;==========================>

;-------------------------------------------------------------------------------
;###########################>> HAMMERDIN MOVEMENTS <<###########################
;-------------------------------------------------------------------------------

;==========================> Hammerdin Charges Eldritch
[HummerToEld]
K(@Teleport)
S(@Key_Delay)
BRC(130,-60)
WEOT(@Tele_Delay1)
BRC(80,-335)
WEOT(@Tele_Delay1)
RC(400,150)
WEOT(@Tele_Delay2)
K(@Concentration)
S(@Key_Delay)
CLM
CML
EXIT
;==========================>

;==========================> Hammerdin Charges Shenk
[HummerToShenk]
K(@Teleport)
S(@Key_Delay)
RC(275,515)
WEOT(@Tele_Delay1)
RC(550,550)
WEOT(@Tele_Delay1)
BRC(400,110)
WEOT(@Tele_Delay1)
RC(700,520)
WEOT(@Tele_Delay1)
RC(700,520)
WEOT(@Tele_Delay1)
RC(600,550)
WEOT(@Tele_Delay1)
RC(700,520)
WEOT(@Tele_Delay1)
RC(690,350)
WEOT(@Tele_Delay1)
RC(700,550)
WEOT(@Tele_Delay2)
K(@Concentration)
S(@Key_Delay)
CLM
CML
EXIT
;==========================>

;==========================> Hammerdin Charges Pindle
[HummerToPindle]
K(@Teleport)
S(@Key_Delay)
CLM
CML
BRC(400,-310)
WEOT(@Tele_Delay1)
RC(700,30)
WEOT(@Tele_Delay1)
BRC(555,-80)
WEOT(@Tele_Delay1)
BRC(300,0)
WEOT(@Tele_Delay2)
K(@Concentration)
S(@Key_Delay)
EXIT
;==========================>

;==========================> Hammerdin Charges Councel
[HummerToCouncel]
K(@Teleport)
S(@Key_Delay)
CLM
CML
BRC(18,-59)
WEOT(@Tele_Delay1)
BRC(639,-404)
WEOT(@Tele_Delay1)
BRC(384,243)
WEOT(@Tele_Delay1)
BRC(769,408)
WEOT(@Tele_Delay1)
BRC(591,423)
WEOT(@Tele_Delay1)
BRC(649,193)
WEOT(@Tele_Delay1)
BRC(620,-226)
WEOT(@Tele_Delay2)
K(@Concentration)
S(@Key_Delay)
EXIT
;==========================>

;==========================> Hammerdin Councel Tele Hop
[HummerCouncelHop1]
K(@Teleport)
S(@Key_Delay)
CLM
CML
BRC(100,-320)
WEOT(@Tele_Delay2)
K(@Concentration)
S(@Key_Delay)
EXIT
;==========================>

;==========================> Hammerdin Councel Tele Hop
[HummerCouncelHop2]
K(@Teleport)
S(@Key_Delay)
CLM
CML
BRC(330,285)
WEOT(@Tele_Delay2)
K(@Concentration)
S(@Key_Delay)
EXIT
;==========================>

;-------------------------------------------------------------------------------
;###################################>> /EOF <<##################################
;-------------------------------------------------------------------------------

OMG I've tried several different sequences and none of them work can someone send me a link to a sequence that they're using or maybe even copy and paste your hammerdin sequence on here please someone help.

Last edited by Tantrum22; 03-26-2008 at 05:40 AM. Reason: Automerged Doublepost
  
Reply With Quote
Old
  (#4 (permalink))
The Mob is Offline
Tech Elder
The Mob will become famous soon enough
 
The Mob's Avatar
 
Posts: 1,390
Credits: 96
Spent time on board: 3 Days and 12:05:51 Hours
Join Date: Oct 2004
  Send a message via AIM to The Mob  
Default 03-26-2008, 10:45 PM

ehehe.. i dont use mm bot so i cant be of much help. sorry


US West SC/L-arowws5
US East SC/NL-arowws4 (rarely on)
i forgot my old sig...
  
Reply With Quote
Old
  (#5 (permalink))
Tantrum22 is Offline
Veteran
Tantrum22 is on a distinguished road
 
Tantrum22's Avatar
 
Posts: 207
Credits: 14
Spent time on board: 4:29:34 Hours
Join Date: Oct 2005
Location: oregon
   
Default 03-30-2008, 09:23 PM

oh alright thanks anyway i guess.
  
Reply With Quote
Old
  (#6 (permalink))
Darkemperor121 is Offline
***** Elder
Darkemperor121 is on a distinguished road
 
Darkemperor121's Avatar
 
Posts: 519
Credits: 61
Spent time on board: 4 Days and 4:59:51 Hours
Join Date: Jun 2006
Location: Candy Land
  Send a message via AIM to Darkemperor121 Send a message via Yahoo to Darkemperor121  
Default 04-04-2008, 11:55 AM

Try deleting everything in your sequence file, then paste this:

Code:
;----------------------------------------------------------------------------------
;###########################>> TELEPORT SCRIPT SERIES <<###########################
;----------------------------------------------------------------------------------
;Script:    Hammerdin [Beta]
;Author:    Nicotine
;Based:     Gbud
;Monsters:  Eldritch, Shenk, Pindle
;Version:   5.44Bxx+
;Date:      NOV. 02, 2005
;Tested:    Hell
;WebSite:   mmBOT.net &bull; Index page
;-----------------------------------------------------------------------------------
;#              ¤º°`°º¤ø,¸¸,ø¤º°`°¤ SPECIAL THANKS ¤º°`°º¤ø,¸¸,ø¤º°`°¤             #
;-----------------------------------------------------------------------------------
;Creator:   Manus-Magnus, of course
;Brother:   Gbud
;Staff: Ramadash, Joaquinm, Arkansaw, Smorg, White, RaukGorth, Iverson_est, Sn0wDoG, Frixionburne and Orgassmo -- Thanks Guys :)
;-----------------------------------------------------------------------------------
;###########################>> /TELEPORT SCRIPT SERIES <<###########################
;-----------------------------------------------------------------------------------
 
;-------------------------------------------------------------------
;###########################>> UPDATES <<###########################
;-------------------------------------------------------------------
;Updated:   Nov. 13, 2005 --> CTA Support
;
;Updated:   Jan. 04, 2006 --> Travincal Support
;-------------------------------------------------------------------
;###########################>> /UPDATES <<##########################
;-------------------------------------------------------------------
 
;-------------------------------------------------------------------
;###########################>> DELAYS <<############################
;-------------------------------------------------------------------
@Random_Delay1 = 500,2500
@Random_Delay2 = 500,2500
@Switch_Delay = 400
@PreCast_Delay = 100
@WarCry_Delay = 500
@Eldritch_Attack_Length = 9500
@Shenk_Attack_Length = 9500
@Pindle_Attack_Length = 9500
@Councel_Attack_Length = 9500
@Tele_Delay1 = 350
@Tele_Delay2 = 300
@Walk_Delay = 400
@Key_Delay = 50
@Loop_Delay = 100
@Pickit_Delay = 600
@Random_Sleep = 300
;-------------------------------------------------------------------
;###########################>> /DELAYS <<###########################
;-------------------------------------------------------------------
 
;-------------------------------------------------------------------
;###########################>> SKILLS <<############################
;-------------------------------------------------------------------
@Teleport = f2
@Concentration = f1
@Vigor = f3
@Cleansing = f4
@Holy_Shield = f7
;@Battle_Orders = f6
;@Battle_Command = f5
@Standstill = g ; Do NOT use SHIFT, only simple letter keys allowed
@Town_Portal = f8
;-------------------------------------------------------------------
;###########################>> /SKILLS <<###########################
;-------------------------------------------------------------------
 
 
;------------------------------------------------------------------------------
;###########################>> HAMMERDIN SEQ MAIN <<###########################
;------------------------------------------------------------------------------
[MAIN]
;HummerAdvert,0
HummerPreCast,0
GotoAct5Wp,0
HummerCTA,0
HummerToEld,0
HummerAttack,@Eldritch_Attack_Length
HummerLoot,0
HummerToShenk,0
HummerAttack,@Shenk_Attack_Length
HummerLoot,0
HummerToTown,0
HummerToAnya,0
HummerToPindle,0
HummerAttack,@Pindle_Attack_Length
HummerLoot,0
HummerToTown,0
HummerToTrav,0
HummerPreCast,0
HummerCTA,0
HummerToCouncel,0
HummerAttack,@Councel_Attack_Length
HummerCouncelHop1,0
HummerAttackCouncel,@Councel_Attack_Length
HummerLoot,0
HummerCouncelHop2,0
HummerLoot,0
HummerToA3,0
HummerToA5,0
;-------------------------------------------------------------------------------
;###########################>> /HAMMERDIN SEQ MAIN <<###########################
;-------------------------------------------------------------------------------
 
;-------------------------------------------------------------------------------
;###########################>> HAMMERDIN CONSTANTS <<###########################
;-------------------------------------------------------------------------------
 
;==========================> Hammerdin Destroys Enemy
[HummerAttack]
KD(@Standstill)
S(@Key_Delay)
LCD(700, 350)
S(@Loop_Delay)
CMDEAD
CLM
CML
CTOE
;==========================>
 
;==========================> Hammerdin Destroys Councel
[HummerAttackCouncel]
KD(@Standstill)
S(@Key_Delay)
LCD(700, 350)
S(@Loop_Delay)
CLM
CML
CTOE
;==========================>
 
;==========================> Hammerdin Loots Corpse
[HummerLoot]
S(@Random_Sleep)
PICKIT(@Pickit_Delay)
K(@Vigor)
S(@Random_Sleep)
EXIT
;==========================>
 
;-------------------------------------------------------------------------------
;###########################>> HAMMERDIN PRECASTS <<############################
;-------------------------------------------------------------------------------
 
;==========================> Hammerdin Advertises
[HummerAdvert]
SEND(script from http://mmscripts.omnesia.net)
;==========================>
 
;==========================> Hammerdin Pre Casts
[HummerPreCast]
K(@Holy_Shield)
S(@Key_Delay)
RC(0,600)
S(@PreCast_Delay)
K(@Vigor)
S(@Key_Delay)
EXIT
;==========================>
 
;==========================> Hammerdin Shouts
[HummerCTA]
SWITCH1
S(@Switch_Delay)
K(@Battle_Orders)
S(@Key_Delay)
RC(400,300)
S(@WarCry_Delay)
K(@Battle_Command)
S(@Key_Delay)
RC(400,300)
S(@WarCry_Delay)
SWITCH2
S(@Switch_Delay)
;==========================>
 
;-------------------------------------------------------------------------------
;#########################>> HAMMERDIN TOWN TRAVELS <<##########################
;-------------------------------------------------------------------------------
 
;==========================> Hammerdin Travels to Town
[HummerToTown]
K(@Town_Portal)
S(@Key_Delay)
FUNC: TOWNTP
S(@Key_Delay)
K(@Cleansing)
S(@Random_Delay2)
S(@Key_Delay)
K(@Vigor)
FUNC:A5TownPoint
EXIT
;==========================>
 
;==========================> Hammerdin Travels to Act3
[HummerToA3]
K(@Town_Portal)
S(@Key_Delay)
FUNC: TOWNTP
S(@Key_Delay)
K(@Cleansing)
S(@Random_Delay2)
S(@Key_Delay)
K(@Vigor)
EXIT
;==========================>
 
;-------------------------------------------------------------------------------
;##########################>> HAMMERDIN ACT TRAVELS <<##########################
;-------------------------------------------------------------------------------
 
;==========================> Hammerdin Prepares
[GotoAct5Wp]
SR(@Random_Delay1)
FUNC:A5EWP
EXIT
;==========================>
 
;==========================> Hammerdin Travels to Anya's Portal
[HummerToAnya]
SR(@Random_Delay1)
FUNC:A5WPtoATP
;==========================>
 
;==========================> Hammerdin Travels to Travincal
[HummerToTrav]
SR(@Random_Delay1)
FUNC:A5WPtoTrav
EXIT
;==========================>
 
;==========================> Hammerdin Travels to Act5
[HummerToA5]
SR(@Random_Delay1)
FUNC:A3TownToA5
EXIT
;==========================>
 
;-------------------------------------------------------------------------------
;###########################>> HAMMERDIN MOVEMENTS <<###########################
;-------------------------------------------------------------------------------
 
;==========================> Hammerdin Charges Eldritch
[HummerToEld]
K(@Teleport)
S(@Key_Delay)
BRC(130,-60)
WEOT(@Tele_Delay1)
BRC(80,-335)
WEOT(@Tele_Delay1)
RC(400,150)
WEOT(@Tele_Delay2)
K(@Concentration)
S(@Key_Delay)
CLM
CML
EXIT
;==========================>
 
;==========================> Hammerdin Charges Shenk
[HummerToShenk]
K(@Teleport)
S(@Key_Delay)
RC(275,515)
WEOT(@Tele_Delay1)
RC(550,550)
WEOT(@Tele_Delay1)
BRC(400,110)
WEOT(@Tele_Delay1)
RC(700,520)
WEOT(@Tele_Delay1)
RC(700,520)
WEOT(@Tele_Delay1)
RC(600,550)
WEOT(@Tele_Delay1)
RC(700,520)
WEOT(@Tele_Delay1)
RC(690,350)
WEOT(@Tele_Delay1)
RC(700,550)
WEOT(@Tele_Delay2)
K(@Concentration)
S(@Key_Delay)
CLM
CML
EXIT
;==========================>
 
;==========================> Hammerdin Charges Pindle
[HummerToPindle]
K(@Teleport)
S(@Key_Delay)
CLM
CML
BRC(400,-310)
WEOT(@Tele_Delay1)
RC(700,30)
WEOT(@Tele_Delay1)
BRC(555,-80)
WEOT(@Tele_Delay1)
BRC(300,0)
WEOT(@Tele_Delay2)
K(@Concentration)
S(@Key_Delay)
EXIT
;==========================>
 
;==========================> Hammerdin Charges Councel
[HummerToCouncel]
K(@Teleport)
S(@Key_Delay)
CLM
CML
BRC(18,-59)
WEOT(@Tele_Delay1)
BRC(639,-404)
WEOT(@Tele_Delay1)
BRC(384,243)
WEOT(@Tele_Delay1)
BRC(769,408)
WEOT(@Tele_Delay1)
BRC(591,423)
WEOT(@Tele_Delay1)
BRC(649,193)
WEOT(@Tele_Delay1)
BRC(620,-226)
WEOT(@Tele_Delay2)
K(@Concentration)
S(@Key_Delay)
EXIT
;==========================>
 
;==========================> Hammerdin Councel Tele Hop
[HummerCouncelHop1]
K(@Teleport)
S(@Key_Delay)
CLM
CML
BRC(100,-320)
WEOT(@Tele_Delay2)
K(@Concentration)
S(@Key_Delay)
EXIT
;==========================>
 
;==========================> Hammerdin Councel Tele Hop
[HummerCouncelHop2]
K(@Teleport)
S(@Key_Delay)
CLM
CML
BRC(330,285)
WEOT(@Tele_Delay2)
K(@Concentration)
S(@Key_Delay)
EXIT
;==========================>
 
;-------------------------------------------------------------------------------
;###################################>> /EOF <<##################################
;-------------------------------------------------------------------------------


http://www.blizzsector.net/image.php?type=sigpic&userid=15077&dateline=119206  2893
5th thing I made in photoshop :-)
  
Reply With Quote
Old
  (#7 (permalink))
kieshome is Offline
Newcomer
kieshome is on a distinguished road
 
kieshome's Avatar
 
Posts: 33
Credits: 4
Spent time on board: 9:54:05 Hours
Join Date: Feb 2007
   
Default 04-05-2008, 02:03 AM

perhaps maybe filling it all in lol
  
Reply With Quote
Reply
Sponsored Links
Vote on the Diablo 2 Top 200Diablo 2 Top 200 - Items, Cheats, Bots, Editors, Hacks Free Vote on the Diablo 2 Top 200Diablo 2 Top 200 - Items, Cheats, Bots, Editors, Hacks Free


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off

Starcraft 2 Sector | Diablo 2 Sector




Powered by vBulletin® Version 3.7.1
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0 RC5
vBulletin Skin developed by: vBStyles.com
vBCredits v1.4 Copyright ©2007 - 2008, PixelFX Studios