| Druid Constantly in harmony with nature, the Druid is an offshoot of the Barbarian peoples of Harrogath. While Heaven and Hell battle with magic, the Druid can wield the forces of Sanctuary's living creatures and the elements themselves. |
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| | #21 (permalink) |
![]() Join Date: Sep 2005 Location: London
Posts: 3,799
Credits: 170 Spent time on board: 2 Days and 5:09:52 Hours Rep Power: 12 ![]() ![]() | By the way, if you are already over the 99% fcr breakpoint, I suggest Delirium for helm instead. Mine has +5 tornado and +4 hurricane, so you get much more damage. I do about 7.4k with Tornado I think... |
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| | #22 (permalink) | |
| Status: Newcomer Join Date: May 2006 Location: Michigan
Posts: 4
Credits: 0 Spent time on board: - Rep Power: 0 ![]() | Quote:
Whats this Dream?...sorry i'm alittle dumb// | |
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| | #23 (permalink) |
| Status: Newcomer Join Date: Dec 2005
Posts: 25
Credits: 0 Spent time on board: - Rep Power: 3 ![]() | Heh, the 20 life gc's u were speaking of replace some caped fhr was replaced with 40 life ele gc's. No need for reapers toll im not a pvm nor take the time to do so. Im keeping the act 3 merc in place, the druid has really came out effectively only losing one pk match for almost a month now. Ill duel anyone in here if u want a to pk. I've also made a 14 k trap dmg sin suited with wiz gloves, she a sexy pk'er. Making guides on her soon, look in sin guide in about a week. Fo'sho. |
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