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Druid Constantly in harmony with nature, the Druid is an offshoot of the Barbarian peoples of Harrogath. While Heaven and Hell battle with magic, the Druid can wield the forces of Sanctuary's living creatures and the elements themselves.

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Old 04-05-2004, 02:39 PM   #1 (permalink)
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For Elemental druids what is decent gear for em, and what is the best skills to max for em?!?! :
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Old 04-07-2004, 06:53 PM   #2 (permalink)
 
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This is too easy:
20 into Tornado
20 into Twister
20 into Cyclone armor
20 Into Hurricane
1 into the summon Bear, to distract Monsters
and the rest into the life orb guy
As For gear: Shako, Enigma, hoto or wiz, SS, 2 sojs, Maras, arachnid, sandstorm or marrowwalk, and Cta on switch
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Old 04-20-2004, 03:37 PM   #3 (permalink)
 
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Yeah Like the burninator said, TROGDOR RULES....sry had to say that

ok to anwser your question

20 cyclone armor
20 hurricane
20 tornado( main attack_
20 twister
20 oak sage (sage is last after you get grizzly)
1 grizzly

Gear- shako, trang gloves, arachnids belt, hoto, ss, stormtreks, maras, 2x sojs, enigma, Switch Cta and lidless

stats
str enough to hold gear
dex max block
vit all the rest
eng none
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Old 04-20-2004, 05:08 PM   #4 (permalink)
 
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how about a fire one?
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Old 04-20-2004, 06:54 PM   #5 (permalink)
 
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Fire just plain isn't great at pvp....easily absorbed by rising sun don't bother with making a fire stick to wind
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Old 04-20-2004, 07:23 PM   #6 (permalink)
 
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i put 20 into bear, the only boss that kills him is diablo other than that he distract meph and baal well so i can kick their azz without me or my merc getting hit, obviously wind is better than fire as most monsters are imune to fire plus wind slows and armageddon is put in a set area while hurricane tgravels with u and cover all creatures around u great for chasing down monsters that flee easily as well,
also always put 5 into raven thats garaunteed damage
other than that follow yo-yo's listing
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Old 04-20-2004, 07:55 PM   #7 (permalink)
 
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wow i guess you guys really don't like PvM anymore. i prob shouldnt have said that cause i'll start up something. i have made a fire druid and i guess the problem is that the armageddon doesnt hit as much, but does more dmg, while hurricane may not do as much dmg, but it will hit. anyways heres what i guess would be some stats for a fire druid:

20 Armageddon (main attack)
20 Volcano
20 Moulten Boulder
20 Firestorm
5 Fissure
rest in oak sage

There is only 5 in fissure since that is just a synergy to boost the time that armageddon is wrecking havoc. i personally have invested some points into summon Grizzly just so i can have a meat wall to avoid me getting hit as much. it will prob be better to wear magefists rather than frostburns as well because you do not actually need all that much mana since your main attack goes on for awhille, and plus the magefists have the +1 fire skillz, a big boost for your skillz. hope that helped at least a bit
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Old 04-20-2004, 10:55 PM   #8 (permalink)
 
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Quote:
Originally Posted by Gaccett
i put 20 into bear, the only boss that kills him is diablo other than that he distract meph and baal well so i can kick their azz without me or my merc getting hit, obviously wind is better than fire as most monsters are imune to fire plus wind slows and armageddon is put in a set area while hurricane tgravels with u and cover all creatures around u great for chasing down monsters that flee easily as well,
also always put 5 into raven thats garaunteed damage
other than that follow yo-yo's listing

20 into bear that reduces you damage alot or your life is reduced cuz you lost the skill points from your sage or you lost points from synergies.....best to only put 1 cuz you have skill adds to pump him up and if he dies not like you cant just recast him

Not trying to contradict you or any thing it is just that life and damage are more important then a distraction....(thats all the Grizzly is there for)
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Old 04-20-2004, 11:52 PM   #9 (permalink)
 
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but the distraction saves life so it makes up for it, it even helps tremendously for mobs of creatures
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Old 04-21-2004, 02:48 AM   #10 (permalink)
 
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True but i personally will stick with wind druids...also to get armogeddon you need 2 get all the wind skills first b4 u get armogeddon.....so that takes away skills aswell
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Old 04-21-2004, 06:42 AM   #11 (permalink)
 
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u can do wind and bear
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Old 04-21-2004, 06:55 AM   #12 (permalink)
 
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cyclone armor sucks because it only blocks elemental dmg. physical dmg hits you 100% head on.
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Old 04-21-2004, 12:17 PM   #13 (permalink)
 
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Quote:
cyclone armor sucks because it only blocks elemental dmg. physical dmg hits you 100% head on.
Thats why you have 75% block and you should never ever run.

Make sure you have at least 99% faster cast rate for pvp which gets you 10 frames i think which is pretty much the best you can get for a druid.

Also you should really consider crafting a good amulet and trying to find a good rare druid helm, something with skills, resistences and faster cast rate preferably, coz shako and maras are pretty crappy.

Stats you shouldnt put much into strength, whatever you need for the armour that you'll make the enigma from, which should preferebly be a breastplate since it only requires 30 strength. Get enough dexterity to block 75% and the rest into life, nothing into mana, you shouldnt have any problems using mana pots if thats a problem.
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Old 04-21-2004, 07:47 PM   #14 (permalink)
 
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ya cast rate is very important, because it takes a long time to cast hurricane and i had trouble doing it at certain part because i kept getting hit or kept blocking, also hit recovery,
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Old 04-22-2004, 11:41 AM   #15 (permalink)
 
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Quote:
Originally Posted by yo-yo-ninjaboy
Yeah Like the burninator said, TROGDOR RULES....sry had to say that

ok to anwser your question

20 cyclone armor
20 hurricane
20 tornado( main attack_
20 twister
20 oak sage (sage is last after you get grizzly)
1 grizzly

Gear- shako, trang gloves, arachnids belt, hoto, ss, stormtreks, maras, 2x sojs, enigma, Switch Cta and lidless

stats
str enough to hold gear
dex max block
vit all the rest
eng none
]
hey....those are for the rich class....u shud start off using earthshaker....quite useful too...
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Old 04-22-2004, 01:19 PM   #16 (permalink)
 
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it's an ideal wind druid
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Old 04-22-2004, 08:38 PM   #17 (permalink)
 
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earthshifter is a great maul, if you can find it/hack it. Wind is better than fire. direwolves are better distractions than the bear, but require some points invested. elemental druids are a tough build... good luck
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