Downloads: D2NT 1.8.5 & NTBot 3.7.4
D2NT 1.8.5 & NTBot 3.7.4
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D2NT for Diablo II 1.12
=========================
D2NT.dll : Core + SpiderMonkey 1.8 RC1 + NSPR 4.8
D2NT Manager.exe : D2NT OOG Manager
D2NT ManagerKOR.dll : Korean MUI
D2NT ManagerLOC.dll : English MUI
D2NT IS NOT SAFE FOR USE ON BATTLE.NET
[Installation]
1. Copy D2NT files to any folder (DO NOT COPY to Diablo II folder or Diablo II's sub-folder)
2. Run D2NT Manager.exe
[D2NT Core]
1.8.5 - Fixed me.ClickItem() function (for SubmitItem())
Fixed Say() function in game
1.8.4 - Added SubmitItem() function (Imbue, Orifice, Add Sockets)
* Item must be on cursor
Fixed crash bug when calling GetPath() function
Fixed Say() function in channel
Improved GetBaseStat() function's performance
Updated sdk\uiflag.txt information
1.8.3 - Supported ANSI/UTF-8/Unicode script
Show correct Tal Rasha's tomb on automap
Fixed wrong stash position in me.ClickItem() function (D2 original)
Fixed unit.itemloc in case of equipped item
1.8.2 - Fixed crazy esc key
1.8.1 - Added me.revealautomap, me.showenemyonautomap, me.showmissileonautomap variables;
Fixed crash bug when using maphack
Fixed bug that displayed invalid unit on automap
Fixed ClickMap() function
Removed RevealAutoMap() function
Removed ShowUnitOnAutomap() function
1.8 - Added RevealAutoMap() function
Added SetStatusText() function
Added ShowUnitOnAutomap() function
Added unit.IsAttackable() function
Added EVENT_GAMEMSG event
Changed Cancel() function (0 : Cancel current menu, 1 : Cancel all menu)
Rewrote ClickMap(), Say(), Transmute() functions
Rewrote me.ClickItem(), me.ClickMercItem(), me.Repair(), me.SwapWeapons() functions
Removed me.ShopItem() function. use me.ClickItem()
Removed JS32.dll. D2NT.dll included SpiderMonkey 1.8 RC1 and NSPR 4.8
1.7.2 - Added me.maxgametime (default value is 0 and 0 is infinite)
1.7.1 - Added me.charloc
Fixed multi-client when using one D2 copy
1.7 - Added unit.shrinetype (see sdk/shrines.txt)
Improved ClickMap() function
Removed SetStatusText() function
Removed me.windowtitle
Hook no longer D2's functions
1.6 - Improved GetPath() function (applied A* algorithm)
Fixed crash bug when game is terminated by user
Fixed unit.itemdesc
1.5 - Updated SpiderMonkey 1.8
Added unit.itemdesc
Fixed bug that can't access unicode folder and file
Changed unit.ilvl to unit.itemlevel
1.4 - Added GetBaseStat() function
Fixed unit.GetNext() function
Fixed me.quitonhostile
Changed parameter of me.TakeWaypoint() function
1.3 - Added unit.itemclass (0 : normal, 1 : exceptional, 2 : elite)
Fixed me.UseBelt() function completely
Fixed bug that get wrong character's key file
1.2 - Fixed unit.GetMerc() function
Fixed me.UseBelt() function
Improved IPC
1.1 - Fixed NSPR error under Windows XP
1.0 - Initial release
[D2NT Manager]
1.8 - Hide D2NT.dll in D2 process
1.7 - Removed IsHungAppWindow() function when checking D2 Window
1.6 - Rebuild all source code (Changed from MFC to Win32)
Added [Entry Point] option in Profile
* You can change starter script. ex) NTBot.ntj(Bot script), NTMap.ntj(Maphack script)
* If you want to use Loader only, empty a option
1.5 - Removed 30 mins time limit (In fact it was protection for in-game bug)
Improved IPC
1.4 - Use no longer D2Loader.exe (Now use D2's Game.exe)
Added play type (single player / closed battle.net)
1.3 - Fixed bug that can't close error window sometimes
1.2 - Increased loader options buffer (64 -> 96)
1.1 - Added Chickens information
Improved IPC
1.0 - Initial release
Images
None
Comments
| Spidyh20 02-14-2010 at 09:48 PM | Hello, just downloaded the D2NT bot, finally got it up and running and it's working great, only problem is it's not farming baal or Nith and it is farming some random Unique NPC's. I'm not worried about the random NPC farming, I am wondering why it's not farming Baal or Nith though, has this problem occured with anyone else? |
| mickQuebec 04-11-2010 at 12:43 AM | can i get banned ? |




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