| | #1 (permalink) |
| Status: Newcomer Join Date: Jul 2005
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Credits: 0 Spent time on board: - Rep Power: 4 ![]() | I was wondering if +skills items boost an aura from an item. Let's say Beast in this example... Also, I was wondering if there is any certain formula on calculating the skeleton damage. Here's the scoop.... (I included Thorns just for the hell of it, I know I shouldn't have it in this.) Skeletons: Damage 675-678 Damage +266% Attack = 1265 Defense = 1265 Life = 1184 Skeleton Mastery: Life +344 Skeleton Damage +86 Revive Life = 215% Revive Damage = 430% Might Merc = Might level 17 Thorns (Bramble) = Thorns level 20 Fanatacism (Beast) = Fanatacism Level 9 or 16 (Depending on if +Skill items work with aura items) Thorns = 1010% Damage Returned Might = 200% Damage Increase Fanatacism = Party Damage: +93% Attack Speed: +29% Attack: +80% (If +Skills do NOT affect auras) Fanatacism = Party Damage: +152% Attack Speed: +34% Attack: +115% (If +Skills DO affect auras) |
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| | #2 (permalink) |
![]() Status: MS guy Join Date: Feb 2004 Location: abbotsford,BC
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Credits: 45 Spent time on board: - Rep Power: 18 ![]() ![]() | why dont u try it yourself on open/singleplayer by using jamella and giving ur merc + to all skill items with +7 to all skill jewels and a lvl 1 skele and lvl 1 mastery. |
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| | #3 (permalink) |
| Status: Newcomer Join Date: Jul 2005
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Credits: 0 Spent time on board: - Rep Power: 4 ![]() | Because... 1) I wear the beast. 2) Um, from what you said, I think you misread my question. I wasn't asking if plus skills on my merc added to my skills, I asked if with ME wearing the beast (Lvl 9 fanat) if *I* had let's say +7 to all skills on me, would it be level 9, or 16. It's an aura so I'm probably guessing it's different. 3) I don't think the skill tab calculates the damage of skeletons with might and fanaticism added...Nor would I know if there is hidden things I would need to factor in. |
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| | #4 (permalink) | |
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| | #6 (permalink) |
![]() Status: MS guy Join Date: Feb 2004 Location: abbotsford,BC
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Credits: 45 Spent time on board: - Rep Power: 18 ![]() ![]() | no i didnt misread your question... i asked you to make a 6os eth weapon on your merc with +7 to all skills and fantacism on equipped, because if you had +7 to skills on yourself... your skeles would be boosted and u wouldnt be able to calculate the dmg correctly... see, its easier to tell if you have high dmg if you have a lvl 1 skele doing 45-46 dmg and 10000% ed from fant... rather than a lvl 45 skele doing 895-913 with 13654 dmg... how easy is it to calculate 4500-4600 dmg rather than god knows that from a lvl 45? just find a monster that has approx 5000 life and see if your skele kills in almost 1 hit, or damages the monster at all... as for seeing how much dmg they do.. maybe move your mouse over skeles to get their dmg, then x it by the fant %?. i.e 140-150x 475% dmg= 140x4.75 --- 150x 4.75 |
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| | #7 (permalink) | |
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| | #9 (permalink) |
![]() Status: Veteran Join Date: Jan 2005
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Credits: 0 Spent time on board: 0:01:16 Hours Rep Power: 4 ![]() | i doubt your + skills goes onto the aura because its not like other items were you can CONTROLL the skill do you know what i mean? like on teleport you have to hotkey it or click it while the aura is passive its ALWAYS there it doesnt have to be on your click so i dont think it gets upgraded |
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