RavynX
06-23-2004, 07:22 AM
I'm trying to decide whether I want to use Enigma or Chains of Honor on my MA Assassin.
Enigma:
+2 To All Skills
+45% Faster Run/Walk
+1 To Teleport
+750-775 Defense (varies)
+ (0.75 Per Character Level) +0-74 To Strength (Based On Character Level)
Increase Maximum Life 5%
Damage Reduced By 8%
+14 Life After Each Kill
15% Damage Taken Goes To Mana
+ (1 Per Character Level) +1-99% Better Chance of Getting Magic Items (Based On Character Level)
Chains of Honor:
+2 To All Skills
+200% Damage To Demons
+100% Damage To Undead
8% Life Stolen Per Hit
+70% Enhanced Defense
+20 To Strength
Replenish Life +7
All Resistances +65
Damage Reduced By 8%
25% Better Chance of Getting Magic Items
Both have +2 to all skills, Enigma seems to generate more defense but CoH has +65 to all resistances and both have DR by 8%. Even though CoH generates less of a defense, I think the Resistances and DR make up for it. Oh and the 8% leech is pretty decent too. Teleport is not necessary, but would be kind of nice I guess. What do you guys think?
Enigma:
+2 To All Skills
+45% Faster Run/Walk
+1 To Teleport
+750-775 Defense (varies)
+ (0.75 Per Character Level) +0-74 To Strength (Based On Character Level)
Increase Maximum Life 5%
Damage Reduced By 8%
+14 Life After Each Kill
15% Damage Taken Goes To Mana
+ (1 Per Character Level) +1-99% Better Chance of Getting Magic Items (Based On Character Level)
Chains of Honor:
+2 To All Skills
+200% Damage To Demons
+100% Damage To Undead
8% Life Stolen Per Hit
+70% Enhanced Defense
+20 To Strength
Replenish Life +7
All Resistances +65
Damage Reduced By 8%
25% Better Chance of Getting Magic Items
Both have +2 to all skills, Enigma seems to generate more defense but CoH has +65 to all resistances and both have DR by 8%. Even though CoH generates less of a defense, I think the Resistances and DR make up for it. Oh and the 8% leech is pretty decent too. Teleport is not necessary, but would be kind of nice I guess. What do you guys think?