View Full Version : Yahoo Debuts iPhone Social-Networking App oneConnect


NewsDude
09-11-2008, 08:50 PM
Mobile Web traffic is where it's at, according to Yahoo. The Sunnyvale, Calif.-based Internet company announced this week significant enhancements to its mobile-development platform, Blueprint, along with a new iPhone app.
Partnering with several wireless-application developers, Yahoo is promoting easy mobile-optimized Web site development and debuted its oneConnect social-networking software application for the iPhone at the CTIA trade show.
iPhone oneConnect Social-Networking App
Available now as a free application, Yahoo has released its oneConnect iPhone social-networking software for download from Apple's App Store. iPhone and iPod touch users running oneConnect have a single address book for e-mail, text messages, subscribed social-networking sites, and Yahoo Messenger. The software's Pulse feature reaches out and polls social-networking sites the customer belongs to and retrieves the latest updates. Facebook, Flickr, Friendster, MySpace and Twitter are among those supported.
The company also said it will make oneConnect available for other phones in the future, but declined to say when. These, too, would be a free download. This seems like a great move for Yahoo -- widespread adoption by Facebook and text fans would ensure captive cell-phone traffic worldwide, nearly tantamount to making Yahoo the cell phone's home page.
Web Site Blueprint
On the other side of the phone -- on the Web -- Yahoo announced a major new expansion of its Blueprint development platform. According to the company, Blueprint enables Java, Windows Mobile, and Symbian developers to quickly create Web sites compatible with most mobile-phone browsers.
"Developing applications for the fragmented mobile ecosystem is a Herculean effort," said Marco Boerries, Yahoo's executive vice president of its Connected Life division. Blueprint supposedly allows developers to write once, yet deploy to many different devices. The system has the capability to sense the device that is accessing Blueprint-created sites and render the best possible screens and performance based on the...

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