NewsDude
07-01-2008, 04:30 PM
Wait. Scroll. Scroll. Tap-tap. Wait. Wait. For many years, that was the typical experience of someone surfing the Web using a mobile phone or PDA, at least in the U.S. Although some content providers offered stripped-down versions of their sites specially designed for mobile users, most did not, and reading a page designed to be viewed on a PC on the small screen was about as much fun as sitting in a dark room reading a newspaper by flashlight.
Today, the mobile Web environment is in a period of rapid change, thanks in no small part to Apple's iPhone. From the phone's introduction in June, 2007, through March, 2008, 5.4 million iPhones have sold, and to date developers have created more than 17,000 sites or "Web applications" optimized for the device.
But this isn't a story about the iPhone, per se; it's a story about designing for the mobile Web. The iPhone was just a catalyst of sorts, bringing buzz, investors, and new technology to the sector. As a result, the mobile Web design and customer experience bar has been raised.
Changing the Game
"Mobile Web used to be WAP," says Matt Murphy, a partner at Kleiner Perkins Caufield Byers, the venture capital firm that has started a $100 million "iFund" to develop applications for the iPhone. "Now you have a real browser and a real device. The iPhone is a game-changer."
"From a design experience perspective, it's changing the way people view the Web and the value of the mobile Web," says Kelly Goto, the founder and CEO of San Francisco-based GotoDesign.
Pre-iPhone, says Cameron Moll, principal interaction designer at LDS Church and author of the influential e-book Mobile Web Design, companies typically took one of four approaches to the mobile Web: 1] do nothing and let mobile users scroll their way around sites designed...
More... (http://www.toptechnews.com/story.xhtml?story_id=60434)
Today, the mobile Web environment is in a period of rapid change, thanks in no small part to Apple's iPhone. From the phone's introduction in June, 2007, through March, 2008, 5.4 million iPhones have sold, and to date developers have created more than 17,000 sites or "Web applications" optimized for the device.
But this isn't a story about the iPhone, per se; it's a story about designing for the mobile Web. The iPhone was just a catalyst of sorts, bringing buzz, investors, and new technology to the sector. As a result, the mobile Web design and customer experience bar has been raised.
Changing the Game
"Mobile Web used to be WAP," says Matt Murphy, a partner at Kleiner Perkins Caufield Byers, the venture capital firm that has started a $100 million "iFund" to develop applications for the iPhone. "Now you have a real browser and a real device. The iPhone is a game-changer."
"From a design experience perspective, it's changing the way people view the Web and the value of the mobile Web," says Kelly Goto, the founder and CEO of San Francisco-based GotoDesign.
Pre-iPhone, says Cameron Moll, principal interaction designer at LDS Church and author of the influential e-book Mobile Web Design, companies typically took one of four approaches to the mobile Web: 1] do nothing and let mobile users scroll their way around sites designed...
More... (http://www.toptechnews.com/story.xhtml?story_id=60434)