Tantrum22
03-26-2008, 02:16 AM
I start up my mm.bot and all he does is go's to the way point and town portal. He doesn't even kill anything does anyone know whats wrong?
| View Full Version : won't kill but just tp's Tantrum22 03-26-2008, 02:16 AM I start up my mm.bot and all he does is go's to the way point and town portal. He doesn't even kill anything does anyone know whats wrong? The Mob 03-26-2008, 03:18 AM check the sequence. see if there is something wrong with it. if you cant do that, just copy and paste a whole new sequence into there. Tantrum22 03-26-2008, 05:40 AM here is my sequence can u tell me whats wrong? [VARS] ;################################################# ############################# ; ; INSERT THE SEQUENCES YOU WANT EXECUTE IN THIS FILE... ; ;################################################# ############################# ; Absolutly read the mm.BOT.MANUAL.htm to understand what you are doing. ; Usefull tool to create & tweak sequences is in \Tools\mm.RBlocks.exe ; Dont forget to try the special SEQ mode to create sequences (mm.BOT.ini) ;################################################# ############################# ;---------------------------------------------------------------------------------- ;###########################>> TELEPORT SCRIPT SERIES <<########################### ;---------------------------------------------------------------------------------- ;Script: Hammerdin [Beta] ;Author: Nicotine ;Based: Gbud ;Monsters: Eldritch, Shenk, Pindle ;Version: 5.44Bxx+ ;Date: NOV. 02, 2005 ;Tested: Hell ;WebSite: mmBOT.net • Index page (http://www.mmbot.net/) ;----------------------------------------------------------------------------------- ;# ¤º°`°º¤ø,¸¸,ø¤º°`°¤ SPECIAL THANKS ¤º°`°º¤ø,¸¸,ø¤º°`°¤ # ;----------------------------------------------------------------------------------- ;Creator: Manus-Magnus, of course ;Brother: Gbud ;Staff: Ramadash, Joaquinm, Arkansaw, Smorg, White, RaukGorth, Iverson_est, Sn0wDoG, Frixionburne and Orgassmo -- Thanks Guys :) ;----------------------------------------------------------------------------------- ;###########################>> /TELEPORT SCRIPT SERIES <<########################### ;----------------------------------------------------------------------------------- ;------------------------------------------------------------------- ;###########################>> UPDATES <<########################### ;------------------------------------------------------------------- ;Updated: Nov. 13, 2005 --> CTA Support ; ;Updated: Jan. 04, 2006 --> Travincal Support ;------------------------------------------------------------------- ;###########################>> /UPDATES <<########################## ;------------------------------------------------------------------- ;------------------------------------------------------------------- ;###########################>> DELAYS <<############################ ;------------------------------------------------------------------- @Random_Delay1 = 500,2500 @Random_Delay2 = 500,2500 @Switch_Delay = 400 @PreCast_Delay = 100 @WarCry_Delay = 500 @Eldritch_Attack_Length = 9500 @Shenk_Attack_Length = 9500 @Pindle_Attack_Length = 9500 @Councel_Attack_Length = 9500 @Tele_Delay1 = 350 @Tele_Delay2 = 300 @Walk_Delay = 400 @Key_Delay = 50 @Loop_Delay = 100 @Pickit_Delay = 600 @Random_Sleep = 300 ;------------------------------------------------------------------- ;###########################>> /DELAYS <<########################### ;------------------------------------------------------------------- ;------------------------------------------------------------------- ;###########################>> SKILLS <<############################ ;------------------------------------------------------------------- @Teleport = f2 @Concentration = f1 @Vigor = f3 @Cleansing = f4 @Holy_Shield = f7 ;@Battle_Orders = f6 ;@Battle_Command = f5 @Standstill = g ; Do NOT use SHIFT, only simple letter keys allowed @Town_Portal = f8 ;------------------------------------------------------------------- ;###########################>> /SKILLS <<########################### ;------------------------------------------------------------------- ;------------------------------------------------------------------------------ ;###########################>> HAMMERDIN SEQ MAIN <<########################### ;------------------------------------------------------------------------------ [MAIN] ;HummerAdvert,0 HummerPreCast,0 GotoAct5Wp,0 HummerCTA,0 HummerToEld,0 HummerAttack,@Eldritch_Attack_Length HummerLoot,0 HummerToShenk,0 HummerAttack,@Shenk_Attack_Length HummerLoot,0 HummerToTown,0 HummerToAnya,0 HummerToPindle,0 HummerAttack,@Pindle_Attack_Length HummerLoot,0 HummerToTown,0 HummerToTrav,0 HummerPreCast,0 HummerCTA,0 HummerToCouncel,0 HummerAttack,@Councel_Attack_Length HummerCouncelHop1,0 HummerAttackCouncel,@Councel_Attack_Length HummerLoot,0 HummerCouncelHop2,0 HummerLoot,0 HummerToA3,0 HummerToA5,0 ;------------------------------------------------------------------------------- ;###########################>> /HAMMERDIN SEQ MAIN <<########################### ;------------------------------------------------------------------------------- ;------------------------------------------------------------------------------- ;###########################>> HAMMERDIN CONSTANTS <<########################### ;------------------------------------------------------------------------------- ;==========================> Hammerdin Destroys Enemy [HummerAttack] KD(@Standstill) S(@Key_Delay) LCD(700, 350) S(@Loop_Delay) CMDEAD CLM CML CTOE ;==========================> ;==========================> Hammerdin Destroys Councel [HummerAttackCouncel] KD(@Standstill) S(@Key_Delay) LCD(700, 350) S(@Loop_Delay) CLM CML CTOE ;==========================> ;==========================> Hammerdin Loots Corpse [HummerLoot] S(@Random_Sleep) PICKIT(@Pickit_Delay) K(@Vigor) S(@Random_Sleep) EXIT ;==========================> ;------------------------------------------------------------------------------- ;###########################>> HAMMERDIN PRECASTS <<############################ ;------------------------------------------------------------------------------- ;==========================> Hammerdin Advertises [HummerAdvert] SEND(script from http://mmscripts.omnesia.net) ;==========================> ;==========================> Hammerdin Pre Casts [HummerPreCast] K(@Holy_Shield) S(@Key_Delay) RC(0,600) S(@PreCast_Delay) K(@Vigor) S(@Key_Delay) EXIT ;==========================> ;==========================> Hammerdin Shouts [HummerCTA] SWITCH1 S(@Switch_Delay) K(@Battle_Orders) S(@Key_Delay) RC(400,300) S(@WarCry_Delay) K(@Battle_Command) S(@Key_Delay) RC(400,300) S(@WarCry_Delay) SWITCH2 S(@Switch_Delay) ;==========================> ;------------------------------------------------------------------------------- ;#########################>> HAMMERDIN TOWN TRAVELS <<########################## ;------------------------------------------------------------------------------- ;==========================> Hammerdin Travels to Town [HummerToTown] K(@Town_Portal) S(@Key_Delay) FUNC: TOWNTP S(@Key_Delay) K(@Cleansing) S(@Random_Delay2) S(@Key_Delay) K(@Vigor) FUNC:A5TownPoint EXIT ;==========================> ;==========================> Hammerdin Travels to Act3 [HummerToA3] K(@Town_Portal) S(@Key_Delay) FUNC: TOWNTP S(@Key_Delay) K(@Cleansing) S(@Random_Delay2) S(@Key_Delay) K(@Vigor) EXIT ;==========================> ;------------------------------------------------------------------------------- ;##########################>> HAMMERDIN ACT TRAVELS <<########################## ;------------------------------------------------------------------------------- ;==========================> Hammerdin Prepares [GotoAct5Wp] SR(@Random_Delay1) FUNC:A5EWP EXIT ;==========================> ;==========================> Hammerdin Travels to Anya's Portal [HummerToAnya] SR(@Random_Delay1) FUNC:A5WPtoATP ;==========================> ;==========================> Hammerdin Travels to Travincal [HummerToTrav] SR(@Random_Delay1) FUNC:A5WPtoTrav EXIT ;==========================> ;==========================> Hammerdin Travels to Act5 [HummerToA5] SR(@Random_Delay1) FUNC:A3TownToA5 EXIT ;==========================> ;------------------------------------------------------------------------------- ;###########################>> HAMMERDIN MOVEMENTS <<########################### ;------------------------------------------------------------------------------- ;==========================> Hammerdin Charges Eldritch [HummerToEld] K(@Teleport) S(@Key_Delay) BRC(130,-60) WEOT(@Tele_Delay1) BRC(80,-335) WEOT(@Tele_Delay1) RC(400,150) WEOT(@Tele_Delay2) K(@Concentration) S(@Key_Delay) CLM CML EXIT ;==========================> ;==========================> Hammerdin Charges Shenk [HummerToShenk] K(@Teleport) S(@Key_Delay) RC(275,515) WEOT(@Tele_Delay1) RC(550,550) WEOT(@Tele_Delay1) BRC(400,110) WEOT(@Tele_Delay1) RC(700,520) WEOT(@Tele_Delay1) RC(700,520) WEOT(@Tele_Delay1) RC(600,550) WEOT(@Tele_Delay1) RC(700,520) WEOT(@Tele_Delay1) RC(690,350) WEOT(@Tele_Delay1) RC(700,550) WEOT(@Tele_Delay2) K(@Concentration) S(@Key_Delay) CLM CML EXIT ;==========================> ;==========================> Hammerdin Charges Pindle [HummerToPindle] K(@Teleport) S(@Key_Delay) CLM CML BRC(400,-310) WEOT(@Tele_Delay1) RC(700,30) WEOT(@Tele_Delay1) BRC(555,-80) WEOT(@Tele_Delay1) BRC(300,0) WEOT(@Tele_Delay2) K(@Concentration) S(@Key_Delay) EXIT ;==========================> ;==========================> Hammerdin Charges Councel [HummerToCouncel] K(@Teleport) S(@Key_Delay) CLM CML BRC(18,-59) WEOT(@Tele_Delay1) BRC(639,-404) WEOT(@Tele_Delay1) BRC(384,243) WEOT(@Tele_Delay1) BRC(769,408) WEOT(@Tele_Delay1) BRC(591,423) WEOT(@Tele_Delay1) BRC(649,193) WEOT(@Tele_Delay1) BRC(620,-226) WEOT(@Tele_Delay2) K(@Concentration) S(@Key_Delay) EXIT ;==========================> ;==========================> Hammerdin Councel Tele Hop [HummerCouncelHop1] K(@Teleport) S(@Key_Delay) CLM CML BRC(100,-320) WEOT(@Tele_Delay2) K(@Concentration) S(@Key_Delay) EXIT ;==========================> ;==========================> Hammerdin Councel Tele Hop [HummerCouncelHop2] K(@Teleport) S(@Key_Delay) CLM CML BRC(330,285) WEOT(@Tele_Delay2) K(@Concentration) S(@Key_Delay) EXIT ;==========================> ;------------------------------------------------------------------------------- ;###################################>> /EOF <<################################## ;------------------------------------------------------------------------------- OMG I've tried several different sequences and none of them work can someone send me a link to a sequence that they're using or maybe even copy and paste your hammerdin sequence on here please someone help. The Mob 03-26-2008, 10:45 PM ehehe.. i dont use mm bot so i cant be of much help. sorry Tantrum22 03-30-2008, 09:23 PM oh alright thanks anyway i guess. Darkemperor121 04-04-2008, 11:55 AM Try deleting everything in your sequence file, then paste this: ;---------------------------------------------------------------------------------- ;###########################>> TELEPORT SCRIPT SERIES <<########################### ;---------------------------------------------------------------------------------- ;Script: Hammerdin [Beta] ;Author: Nicotine ;Based: Gbud ;Monsters: Eldritch, Shenk, Pindle ;Version: 5.44Bxx+ ;Date: NOV. 02, 2005 ;Tested: Hell ;WebSite: mmBOT.net • Index page (http://www.mmbot.net/) ;----------------------------------------------------------------------------------- ;# ¤º°`°º¤ø,¸¸,ø¤º°`°¤ SPECIAL THANKS ¤º°`°º¤ø,¸¸,ø¤º°`°¤ # ;----------------------------------------------------------------------------------- ;Creator: Manus-Magnus, of course ;Brother: Gbud ;Staff: Ramadash, Joaquinm, Arkansaw, Smorg, White, RaukGorth, Iverson_est, Sn0wDoG, Frixionburne and Orgassmo -- Thanks Guys :) ;----------------------------------------------------------------------------------- ;###########################>> /TELEPORT SCRIPT SERIES <<########################### ;----------------------------------------------------------------------------------- ;------------------------------------------------------------------- ;###########################>> UPDATES <<########################### ;------------------------------------------------------------------- ;Updated: Nov. 13, 2005 --> CTA Support ; ;Updated: Jan. 04, 2006 --> Travincal Support ;------------------------------------------------------------------- ;###########################>> /UPDATES <<########################## ;------------------------------------------------------------------- ;------------------------------------------------------------------- ;###########################>> DELAYS <<############################ ;------------------------------------------------------------------- @Random_Delay1 = 500,2500 @Random_Delay2 = 500,2500 @Switch_Delay = 400 @PreCast_Delay = 100 @WarCry_Delay = 500 @Eldritch_Attack_Length = 9500 @Shenk_Attack_Length = 9500 @Pindle_Attack_Length = 9500 @Councel_Attack_Length = 9500 @Tele_Delay1 = 350 @Tele_Delay2 = 300 @Walk_Delay = 400 @Key_Delay = 50 @Loop_Delay = 100 @Pickit_Delay = 600 @Random_Sleep = 300 ;------------------------------------------------------------------- ;###########################>> /DELAYS <<########################### ;------------------------------------------------------------------- ;------------------------------------------------------------------- ;###########################>> SKILLS <<############################ ;------------------------------------------------------------------- @Teleport = f2 @Concentration = f1 @Vigor = f3 @Cleansing = f4 @Holy_Shield = f7 ;@Battle_Orders = f6 ;@Battle_Command = f5 @Standstill = g ; Do NOT use SHIFT, only simple letter keys allowed @Town_Portal = f8 ;------------------------------------------------------------------- ;###########################>> /SKILLS <<########################### ;------------------------------------------------------------------- ;------------------------------------------------------------------------------ ;###########################>> HAMMERDIN SEQ MAIN <<########################### ;------------------------------------------------------------------------------ [MAIN] ;HummerAdvert,0 HummerPreCast,0 GotoAct5Wp,0 HummerCTA,0 HummerToEld,0 HummerAttack,@Eldritch_Attack_Length HummerLoot,0 HummerToShenk,0 HummerAttack,@Shenk_Attack_Length HummerLoot,0 HummerToTown,0 HummerToAnya,0 HummerToPindle,0 HummerAttack,@Pindle_Attack_Length HummerLoot,0 HummerToTown,0 HummerToTrav,0 HummerPreCast,0 HummerCTA,0 HummerToCouncel,0 HummerAttack,@Councel_Attack_Length HummerCouncelHop1,0 HummerAttackCouncel,@Councel_Attack_Length HummerLoot,0 HummerCouncelHop2,0 HummerLoot,0 HummerToA3,0 HummerToA5,0 ;------------------------------------------------------------------------------- ;###########################>> /HAMMERDIN SEQ MAIN <<########################### ;------------------------------------------------------------------------------- ;------------------------------------------------------------------------------- ;###########################>> HAMMERDIN CONSTANTS <<########################### ;------------------------------------------------------------------------------- ;==========================> Hammerdin Destroys Enemy [HummerAttack] KD(@Standstill) S(@Key_Delay) LCD(700, 350) S(@Loop_Delay) CMDEAD CLM CML CTOE ;==========================> ;==========================> Hammerdin Destroys Councel [HummerAttackCouncel] KD(@Standstill) S(@Key_Delay) LCD(700, 350) S(@Loop_Delay) CLM CML CTOE ;==========================> ;==========================> Hammerdin Loots Corpse [HummerLoot] S(@Random_Sleep) PICKIT(@Pickit_Delay) K(@Vigor) S(@Random_Sleep) EXIT ;==========================> ;------------------------------------------------------------------------------- ;###########################>> HAMMERDIN PRECASTS <<############################ ;------------------------------------------------------------------------------- ;==========================> Hammerdin Advertises [HummerAdvert] SEND(script from http://mmscripts.omnesia.net (http://mmscripts.omnesia.net/)) ;==========================> ;==========================> Hammerdin Pre Casts [HummerPreCast] K(@Holy_Shield) S(@Key_Delay) RC(0,600) S(@PreCast_Delay) K(@Vigor) S(@Key_Delay) EXIT ;==========================> ;==========================> Hammerdin Shouts [HummerCTA] SWITCH1 S(@Switch_Delay) K(@Battle_Orders) S(@Key_Delay) RC(400,300) S(@WarCry_Delay) K(@Battle_Command) S(@Key_Delay) RC(400,300) S(@WarCry_Delay) SWITCH2 S(@Switch_Delay) ;==========================> ;------------------------------------------------------------------------------- ;#########################>> HAMMERDIN TOWN TRAVELS <<########################## ;------------------------------------------------------------------------------- ;==========================> Hammerdin Travels to Town [HummerToTown] K(@Town_Portal) S(@Key_Delay) FUNC: TOWNTP S(@Key_Delay) K(@Cleansing) S(@Random_Delay2) S(@Key_Delay) K(@Vigor) FUNC:A5TownPoint EXIT ;==========================> ;==========================> Hammerdin Travels to Act3 [HummerToA3] K(@Town_Portal) S(@Key_Delay) FUNC: TOWNTP S(@Key_Delay) K(@Cleansing) S(@Random_Delay2) S(@Key_Delay) K(@Vigor) EXIT ;==========================> ;------------------------------------------------------------------------------- ;##########################>> HAMMERDIN ACT TRAVELS <<########################## ;------------------------------------------------------------------------------- ;==========================> Hammerdin Prepares [GotoAct5Wp] SR(@Random_Delay1) FUNC:A5EWP EXIT ;==========================> ;==========================> Hammerdin Travels to Anya's Portal [HummerToAnya] SR(@Random_Delay1) FUNC:A5WPtoATP ;==========================> ;==========================> Hammerdin Travels to Travincal [HummerToTrav] SR(@Random_Delay1) FUNC:A5WPtoTrav EXIT ;==========================> ;==========================> Hammerdin Travels to Act5 [HummerToA5] SR(@Random_Delay1) FUNC:A3TownToA5 EXIT ;==========================> ;------------------------------------------------------------------------------- ;###########################>> HAMMERDIN MOVEMENTS <<########################### ;------------------------------------------------------------------------------- ;==========================> Hammerdin Charges Eldritch [HummerToEld] K(@Teleport) S(@Key_Delay) BRC(130,-60) WEOT(@Tele_Delay1) BRC(80,-335) WEOT(@Tele_Delay1) RC(400,150) WEOT(@Tele_Delay2) K(@Concentration) S(@Key_Delay) CLM CML EXIT ;==========================> ;==========================> Hammerdin Charges Shenk [HummerToShenk] K(@Teleport) S(@Key_Delay) RC(275,515) WEOT(@Tele_Delay1) RC(550,550) WEOT(@Tele_Delay1) BRC(400,110) WEOT(@Tele_Delay1) RC(700,520) WEOT(@Tele_Delay1) RC(700,520) WEOT(@Tele_Delay1) RC(600,550) WEOT(@Tele_Delay1) RC(700,520) WEOT(@Tele_Delay1) RC(690,350) WEOT(@Tele_Delay1) RC(700,550) WEOT(@Tele_Delay2) K(@Concentration) S(@Key_Delay) CLM CML EXIT ;==========================> ;==========================> Hammerdin Charges Pindle [HummerToPindle] K(@Teleport) S(@Key_Delay) CLM CML BRC(400,-310) WEOT(@Tele_Delay1) RC(700,30) WEOT(@Tele_Delay1) BRC(555,-80) WEOT(@Tele_Delay1) BRC(300,0) WEOT(@Tele_Delay2) K(@Concentration) S(@Key_Delay) EXIT ;==========================> ;==========================> Hammerdin Charges Councel [HummerToCouncel] K(@Teleport) S(@Key_Delay) CLM CML BRC(18,-59) WEOT(@Tele_Delay1) BRC(639,-404) WEOT(@Tele_Delay1) BRC(384,243) WEOT(@Tele_Delay1) BRC(769,408) WEOT(@Tele_Delay1) BRC(591,423) WEOT(@Tele_Delay1) BRC(649,193) WEOT(@Tele_Delay1) BRC(620,-226) WEOT(@Tele_Delay2) K(@Concentration) S(@Key_Delay) EXIT ;==========================> ;==========================> Hammerdin Councel Tele Hop [HummerCouncelHop1] K(@Teleport) S(@Key_Delay) CLM CML BRC(100,-320) WEOT(@Tele_Delay2) K(@Concentration) S(@Key_Delay) EXIT ;==========================> ;==========================> Hammerdin Councel Tele Hop [HummerCouncelHop2] K(@Teleport) S(@Key_Delay) CLM CML BRC(330,285) WEOT(@Tele_Delay2) K(@Concentration) S(@Key_Delay) EXIT ;==========================> ;------------------------------------------------------------------------------- ;###################################>> /EOF <<################################## ;------------------------------------------------------------------------------- kieshome 04-05-2008, 02:03 AM perhaps maybe filling it all in lol |