View Full Version : TRAPsin sequence w/ TELE. P E S


alexkooi
12-15-2007, 04:01 PM
guys i was looking for a trapsin sequence at mmbot.net and i could find was a walking one..
so i decided to take the original light sorc sequence and tweak it to a trapsin.
Reasons for a trapsin? FAST with corpse explosion @ shenk. Shadow master and merc to tank(both 3000 life after CTA). Mobs not light immuned.. its not perf yet but it works well for me 100% success rate no deaths and few *** drinks. personally i think it works better than a light sorc and a hdin. =D kk i post it here u guys help me improve alright?

[VARS]
;################################################# #############################
;
; INSERT THE SEQUENCES YOU WANT EXECUTE IN THIS FILE...
;
;################################################# #############################
; Absolutly read the mm.BOT.MANUAL.htm to understand what you are doing.
; Usefull tool to create & tweak sequences is in \Tools\mm.RBlocks.exe
; Dont forget to try the special SEQ mode to create sequences (mm.BOT.ini)
;################################################# #############################

; ----------- cut here ----------- cut here ----------- cut here -------------

;================================================= =============================
; MM's light sorce sequences: Pindle, Eldritch, and Shenk runs.
; Generated by Hijacker's Default-CL-Sorc-Sequence-Customizer V1.3
; Easily generate your own script at: mm.BOT default CL-Sorc Sequence Customizer || V1.3 * by Hijacker (http://www.sjuengling.de/clcustomizer.php)
; Any info, critique, thanks, PayPals go to: hijaker@gmx.de (Yes, without "c")
;================================================= =============================
; Default sequence is the light sorce one, but you can replace it or edit it
; by whatever you want. Refers the MANUAL to know more about light sorce & merc.
; Lightning sorce is the easiest & cheapest character to proceed Pindle, Eldritch
; and Shenk runs for MFing, but much others builts are possible, of course!
; Dont forget to check your keys settings in \Config\mm.BOT.ini !!
;================================================= =============================
; Replace below the control keys your character use in game for these skills:
; Note; All these skills are at the right click side.
;================================================= =============================
@TP_Scroll_Key = F8 ; TP Scroll Skill key (must have it and a TP tome...)
@Teleport_Key = d ; Teleport Skill Key (must have it)
@Lightning_Sentry = s ; Lightning_Sentry Skill Key (must have it)
@Death_Sentry = f ; Death_sentry Skill Key (must have it)
@Frozen_Armor_Key = v ; FADE Skill Key (put a blank if you dont have)
@Mana_Shield_Key = F5 ; SHADOW MASTER Key (put a blank if you dont have)
@Battle_Commands_Key = z ; Battle Commands Skill Key (leave blank if you dont have)
@Battle_Orders_Key = x ; Battle Orders Skill Key (leave blank if you dont have)
;================================================= =============================
; Eventually change the settings below to resolve problems or increase speed.
;================================================= =============================
@Random_Delay_Before_Eldritch = 500,600 ; <mini>,<maxi> TOWN random delay (ms.)
@Random_Delay_Before_Pindle = 100,200 ; <mini>,<maxi> TOWN random delay (ms.)
@Wait_End_Of_Teleport_Delay = 2000 ; Delay before retry to teleport (ms.)
@Timeout_Eldritch_Pre_Attack = 4000 ; Maximum primary attack time on Eldritch (ms.)
@Timeout_Shenk_Pre_Attack = 4000 ; Maximum primary attack time on Shenk (ms.)
@Timeout_Pindle_Pre_Attack = 4000 ; Maximum primary attack time on Pindle (ms.)
@Timeout_Eldritch_Attack = 20000 ; Maximum main attack time on Eldritch (ms.)
@Timeout_Shenk_Attack = 25000 ; Maximum main attack time on Shenk (ms.)
@Timeout_Pindle_Attack = 20000 ; Maximum main attack time on Pindle (ms.)
@Pre-Cast_Random_Delay = 400,500 ; Random Delay when casting CTA or Pre-Cast (ms.)
@Attack_Loop_Delay = 1000 ; Tweak it to change attacks loop/cast speed (ms.)
@Key_Push_Delay = 300 ; Delay to let the Skills appears at right click (ms.)
@WP_Menu_Delay = 700 ; Delay x2 to wait the WP menu appears at screen.
;================================================= =============================

;================================================= ===========
; CL Sorce MAIN, The MAIN will call these sequences in order:
;================================================= ===========
[MAIN]
CL_Sorc_Town_Pre_Cast, 0
CL_Sorc_Town_GoTo_PindleTP, 0
CL_Sorc_Will_Use_Cta_OutTown, 0 ; If you dont use CTA comment this sequence with ";"
CL_Sorc_GoTo_Pindle, 0
CL_Sorc_Pre_Attack_Pindle, @Timeout_Pindle_Pre_Attack
CL_Sorc_Attack_Pindle, @Timeout_Pindle_Attack
CL_Sorc_Pindle_Pickit, 0
CL_Sorc_BackA5Town, 0
CL_Sorc_Town_Goto_Eldritch_Wp, 0
CL_Sorc_Will_Use_Cta_OutTown, 0 ; If you dont use CTA comment this sequence with ";"
CL_Sorc_GoTo_Eldritch, 0
CL_Sorc_Pre_Attack_Eldritch, @Timeout_Eldritch_Pre_Attack
CL_Sorc_Attack_Eldritch, @Timeout_Eldritch_Attack
CL_Sorc_Eldritch_Pickit, 0
CL_Sorc_FromEldritchGoToShenk, 0
CL_Sorc_Pre_Attack_Shenk, @Timeout_Shenk_Pre_Attack
CL_Sorc_Attack_Shenk, @Timeout_Shenk_Attack
CL_Sorc_Shenk_Corpse_teleport,0
CL_Sorc_Attack_Shenk, @Timeout_Shenk_Attack
CL_Sorc_Shenk_Pickit, 0

; And below all the sequences called above, not necessary in order:


;=====================================
; CL Sorce will precast at downstairs
;=====================================
[CL_Sorc_Town_Pre_Cast]
SR(@Random_Delay_Before_Eldritch)
K(@Frozen_Armor_Key)
S(@Key_Push_Delay)
RC(400,60)
SR(@Pre-Cast_Random_Delay)
K(@Mana_Shield_Key)
S(@Key_Push_Delay)
RC(400,60)
SR(@Pre-Cast_Random_Delay)
EXIT

;==============
; Go to Pindle TP
;==============
[CL_Sorc_Town_GoTo_PindleTP]
FUNC:A5WPtoATP

;==============
; Go to Pindle
;==============
[CL_Sorc_GoTo_Pindle]
K(@Teleport_Key)
S(@Key_Push_Delay)
BRC(400,-310)
WEOT(@Wait_End_Of_Teleport_Delay)
RC(735,35)
WEOT(@Wait_End_Of_Teleport_Delay)
BRC(600,-30)
WEOT(@Wait_End_Of_Teleport_Delay)
K(@Lightning_Sentry)
S(@Key_Push_Delay)
EXIT

;=================================
; PindleSkin Primary Light Attack
;=================================
[CL_Sorc_Pre_Attack_Pindle]
K(@Lightning_Sentry)
BRCD(285,-13)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE.

;=====================
; Pindle Light Attack
;=====================
[CL_Sorc_Attack_Pindle]
K(@Death_Sentry)
RCD(MFOC)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE.

;===============
; Pindle Pickit
;===============
[CL_Sorc_Pindle_Pickit]
S(300)
K(@Teleport_Key)
S(@Key_Push_Delay)
RC(560,190)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
S(200)
PICKIT(600)
EXIT

;=============
; BackToTownA5
;=============
[CL_Sorc_BackA5Town]
K(@TP_Scroll_Key)
S(@Key_Push_Delay)
FUNC:TOWNTP ; Return to town using tp
FUNC:A5TownPoint ; Check items at malah, merc status, stash, repair etc... And go to A5 Town WP.
EXIT
;==============================================
; CL Sorce Goto Frigid Highlands (Eldritch WP)
;==============================================
[CL_Sorc_Town_Goto_Eldritch_Wp]
FUNC:A5EWP ; This function will go from A5 Town WP to Eldritch WayPoint.
EXIT

;===============
; Optional: CTA
;===============
[CL_Sorc_Will_Use_Cta_OutTown]
S(@WP_Menu_Delay)
SWITCH1 ; Internal SWITCH1 command (Switch to secondary gear).
K(@Battle_Commands_Key)
S(@Key_Push_Delay)
RC(500,60)
SR(@Pre-Cast_Random_Delay)
K(@Battle_Orders_Key)
S(@Key_Push_Delay)
RC(500,60)
S(@Pre-Cast_Random_Delay)
SWITCH2 ; Internal SWITCH1 command (Switch back to primary gear).
EXIT

;================
; Go to Eldritch
;================
[CL_Sorc_GoTo_Eldritch]
K(@Teleport_Key)
S(@Key_Push_Delay)
BRC(155,-60)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(70,-330)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
K(@Lightning_Sentry)
S(@Key_Push_Delay)
EXIT

;=====================================
; Eldritch Primary Light Attack(loop)
;=====================================
[CL_Sorc_Pre_Attack_Eldritch]
K(@Lightning_Sentry)
RCD(450,50)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE

;=============================
; Eldritch Chain-Light Attack
;=============================
[CL_Sorc_Attack_Eldritch]
K(@Death_Sentry)
RCD(MFOC)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE

;=================
; Eldritch Pickit
;=================
[CL_Sorc_Eldritch_Pickit]
S(300)
K(@Teleport_Key)
S(@Key_Push_Delay)
RC(440, 140)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
S(700)
PICKIT(1000)
PICKIT(1000)
PICKIT(1000)
EXIT
;=================
; Goto Shenk
;=================
[Cl_Sorc_FromEldritchGoToShenk]
RC(430, 510)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(430, 510)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(430, 510)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(300,140)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(690,330)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(650,260)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(360,350)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(747,545)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
EXIT
RC(590,392)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
EXIT

;=====================================
; Shenk Primary Light Attack(loop)
;=====================================
[CL_Sorc_Pre_Attack_Shenk]
K(@Lightning_Sentry)
BRCD(330,330)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE

;=============================
; Shenk Chain-Light Attack
;=============================
[CL_Sorc_Attack_Shenk]
K(@Death_Sentry)
RCD(MFOC)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE.
;==========================
; Shenk Corpse teleport to
;==========================
[CL_Sorc_Shenk_Corpse_teleport]
S(300)
K(@Teleport_Key)
S(@Key_Push_Delay)
BRC(300, 300)
WEOT(@Wait_End_Of_Teleport_Delay)
EXIT

;=============================================
; Simple Pickit (used multiple times at shenk.
;=============================================
[CL_Sorc_Shenk_Pickit]
CLM
CML
S(200)
PICKIT(600)
PICKIT(600)
PICKIT(600)
EXIT

DarkZeb
01-07-2008, 10:22 AM
iv seen a few around, id post the link, but there on other sites and im not sure if were allowed to put up links to other sites, just search other sites and look in the beta scripts sections, esp the mm site.