DeMaGieN
08-24-2007, 11:18 PM
http://i27.photobucket.com/albums/c182/HIMreaper123/sk/soulreavertutblizzsectorcopy.png
#1
My Tut (Psd Format! ) (http://rapidshare.com/files/51095727/soul_reaver_tut_blizzsector.psd.html)
#2
Planet Renders // Renders - Fractal Renders (http://www.planetrenders.net/renders/thumbnails.php?album=10)
ok so the link #1 is my direct link to the tut (the writen part of the tut is on the layer names, such as what i added and what not...but it wont be too specific). Also above on link #2 are a type of render you need for this. its called a Fractal Render ^.^ i use these frequntly. For these you gotta look through them untill you find one you realy like also you want to check for quality. Pixely / Choppy renders....look out for those and try not to choose em =P, you would normaly like high quality high resilution renders for these so you can scale em to your liking. =) . ok so go go go!
EDIT: ALSO! IF THERES ANY QUESTION NEEDED TO BE ANSWERED JUST PM ME!
YESSSS! lol but thanks heaps ive been waiting for this. when i get some spare time ill make something out of it.
THANKS MAN
ok finally got around to testing it out mate. its kind of a hard tut to follow, it would be better if you wrote it out and shiz but its still a really good sig.
mines pretty chat because i didn't understand the tut fully:
http://img263.imageshack.us/img263/575/splintercellsartutsigpp8.jpg
DeMaGieN
08-30-2007, 12:08 AM
YESSSS! lol but thanks heaps ive been waiting for this. when i get some spare time ill make something out of it.
THANKS MAN
ok finally got around to testing it out mate. its kind of a hard tut to follow, it would be better if you wrote it out and shiz but its still a really good sig.
mines pretty chat because i didn't understand the tut fully:
http://img263.imageshack.us/img263/575/splintercellsartutsigpp8.jpg
nice sig man... but one thing on that for the diamonds try selecting the blue and red riamonds in the select and erase em and if ut says no pixles selected and u can see red / blue or w/e then just dupe the layer an over lay then merge and so on so forth...after that movce the layer inbetween the renders / brushing or w/e and try and blend it w/ oppacity
:P thats to get more definition into the bg so its not just diamonds :P
also did you understand how i blended the main render?
not a clue buddy :S i guessed half of what i did to make that the tut was really hard.
also this is a little better than the first one. just better text and all.
http://img183.imageshack.us/img183/43/splintercellsartutsigtouy2.jpg
DeMaGieN
08-31-2007, 01:27 AM
not a clue buddy :S i guessed half of what i did to make that the tut was really hard.
also this is a little better than the first one. just better text and all.
http://img183.imageshack.us/img183/43/splintercellsartutsigtouy2.jpg
yes i see some improvement. but verry true it is a tough one to comprehend. i did alot of things differently than what i useddd to do such as more advanced blending and the likes. i may just make a formal sig tut instead of the psd dl. yea lol...advanced user sig tut. btw it dosent have to be perfect..well it could be if you wanted to. but the tut is just for learning puropses :P
and just a side note... Gl Hf for all who want to try this
10 man
08-31-2007, 06:14 AM
you should type this tutorial out instead of labeling the layers. it makes it difficult for inexperienced users to follow. other than that the outcome seems ok.
HammerzLegend
07-02-2008, 04:45 PM
Great outcome man, Thanks for this tutorial.
Kellard
07-02-2008, 05:41 PM
What are you talking about, HammerzLegend?
Error
This file has been removed from the server, because the file has not been accessed in a long time.
It's not even there anymore.
SilverTears
07-02-2008, 05:59 PM
Great outcome man, Thanks for this tutorial.
Hungry for posts?
quit spamming f00l =P - Nex