View Full Version : skillz? like wtf should i use on (TrapSin)


PiG]OoC[
05-18-2006, 01:13 AM
wat skillz get back to me plz i want a lighting trap sin but wat do i use then when its all said and done ill have a few extra wat should i put them on?

1337-Orange
05-18-2006, 01:18 AM
What have you maxxed so far?

Arc
05-18-2006, 01:25 AM
max ls ds charged sentry mb(really cheap nut really effective maybe ony 5-6 points in here, basically any skills that add dmg to ur light sentry and death sentry.

also i didnt know order of chaos was still around, me n ren used to b in that clan but we all quit lol

commandwolf
05-18-2006, 01:30 AM
u should put only 1 pt into mindblast, the +skills will boost it high enough

Val_Owns33
05-18-2006, 01:56 AM
pig ooc? order of chaos? well anyway max all syns under light sanc then the rest into firebomb then u shouldbe good

Venom
05-18-2006, 02:14 AM
max syjn's first of all then 1 to minf blast some into shadow warrior ,burst of speed and well i make a hybridish martial/trapsin more or less i maxed out dragon claw and was a crasy melee/trap sin works well when creeps are light immune and aint half bad in a pvp havent done it enough to give a clear answer to that though since i was fairly poor
depends on your equip for a light sin build well for me anyways

omgbbq
06-20-2006, 01:11 PM
some people use hoto/spirit while some people use 2x +3traps/+3LS claws(how much are these worth and where do you get them?)

Lucifer
07-01-2006, 12:39 PM
If you have enigma like I do you don't really need Burst of speed do you? =/ is there a better armor for an assassin other than enigma or something?

FraterPerdurabo
07-01-2006, 01:19 PM
If this is for PvP, I would suggest going for a Trap/WW hybrid.

For PvM, pure Trap is fine.

XKazeCloudX
07-03-2006, 04:55 PM
i dont think a hybrid trapsin/ww is good enough, since people already have sorb (most ppl do) and resistance the traps are doing less damage as it is, and if you have a ww without tele chargers are less scared of your traps and you probably wont even get close to a caster =/ just my opinion

Bartender
07-03-2006, 05:19 PM
Max traps. DUH

FraterPerdurabo
07-03-2006, 05:39 PM
i dont think a hybrid trapsin/ww is good enough, since people already have sorb (most ppl do) and resistance the traps are doing less damage as it is, and if you have a ww without tele chargers are less scared of your traps and you probably wont even get close to a caster =/ just my opinion

Some absorb is fine, excessive absorb is BM. I am talking about legit, clan level dueling, not about owning noobs in pubs.
You will be using Enigma, of course, so catching casters is easy. Also, you have traps and Mind Blast at your disposal, which will make it even easier.

This build is a hybrid, you don't rely heavily on either WW or trap, you combine the two. The main purpose of WW is to deliver OW, not to deal damage.
By the way, once you get someone into a trap/MB lock, there isn't much that other classes can do.

Additional Comment:
Max traps. DUH

Is that what he meant? Yeah, trap skills are maxed, of course.

Esuna
11-13-2006, 09:01 AM
D and L Sentry are a must, IMO.

FraterPerdurabo
11-13-2006, 11:24 AM
D and L Sentry are a must, IMO.
Don't revive dead threads please, especially if you've nothing to add.