View Full Version : wwsin armor question


SBC'soneandonly
07-02-2005, 11:41 PM
jedis guide says to use coh, would it be worth it to sacrifice a lil res to use bramble?

nujabes
07-03-2005, 12:05 AM
yes it is worth the sacrafice for bramble.

SBC'soneandonly
07-03-2005, 12:45 AM
hmmm, well i just tested the bramble....not much extra dmg like i thought i would get...=\

Silver Ice
07-03-2005, 03:07 AM
test it again.... with elite gear... as to say... if you have 4000 psn dmg and bramb gives 50%, you get 2000 more psn dmg right? =6000.


with coh you just get a little resist..


here are some excellent pre-buffing items

weapon+Shield to put on before pre-buff: cta flail+spirit monarch.


helm: +3 to shadow skills 2 soc 2x 5/-5 psn faceted circlet
armor: perf bramble
ammy: +3 to shadow skills
weapons: 2x +3 to venom +3 to shadow skill 2 soceted with 2 5/5 psn die facets in each
gloves: trangs obviously
rings: 2 sojs or bks
belt: arach
boots: perfect shadow dancers


inventory: anni+ 10 shadow discipline charms....
with this gear u should get a lvl 54 venom, after cta of course... the psn facets do matter! they add a lot to pre-buff!

ClanCk
07-10-2005, 02:17 AM
Hello again siver. Wouldnt you use chaos and fury rather than 2 5/5 psn dies?And wouldnt you use a 40/15 dungos rather than arachs cuz ur melle not caster?

PantallicA
07-10-2005, 02:27 AM
Use COH.

The best WWsin on all of bnet is Ja.

Try messaging him and ask to see his stuff in a duel game... perfect EVERYTHING.

A|fzZz
07-10-2005, 04:29 AM
Ill suggest bramble over coh tho...
res isnt much of a problem with fade..

Fuggle
07-10-2005, 05:52 AM
My old Wwsin used coh and kicked ***. It was just better for some reason over Bramble.

Keitaro
07-10-2005, 10:08 AM
CoH+Fade+Kiras=tons of resist. One of the characters FoH, Blizzard and Poison Nova have problems to kill. CoH beats Bramble if you ask me.

A|fzZz
07-10-2005, 10:22 AM
Ill think it depends who u're facing....

Elemental use coh then....But that combo reduces tons of dmg...coh+kiras=prepare to see low dmg...

Keitaro
07-10-2005, 12:39 PM
Nope, they do high enough venom dmg, and their weapon dmg stays the same.

A|fzZz
07-10-2005, 01:05 PM
But glitched bramble 100%...Lets talk about 50%
50%+1 skills+10/-10psn from coa makes TONS of diff imo...

Keitaro
07-10-2005, 03:38 PM
CoA needs tons of strenght, so i would not use that even if i had the option. You never mentioned that it was a glitzed bramble we talked about. 100% more psn damage is ofc better than the resist, but 50% just aint better than CoH.

Silver Ice
07-10-2005, 09:48 PM
Hello again siver. Wouldnt you use chaos and fury rather than 2 5/5 psn dies?And wouldnt you use a 40/15 dungos rather than arachs cuz ur melle not caster?as u can see i listed a group of items for pre-buffing... these arent items that you use to duel anyone. and no... you also get a lvl 45 fade.. so coa gives you enough dmg reduct anyway.

rice4lyfe
07-14-2005, 02:50 PM
id say bramble! ive tested ww sins in coh before i know the resist is important but i suggest using bramble! i have max resist using bramble cuz of fade so its all good!!

Keitaro
07-14-2005, 05:27 PM
id say bramble! ive tested ww sins in coh before i know the resist is important but i suggest using bramble! i have max resist using bramble cuz of fade so its all good!!
One thing is to get max resist in hell, but the other thing is to make sure they stay there.
Three main reasons. Sorceress cold mastery, Paladins conviction aura and Necromancers lower resist curse.
Cold mastery is between -150-200% normaly and in some cases even more. (means you must extend your cold resist with 150-200% to stay secure)
Conviction aura is -150%. (means you must extend your resist with 150% to stay secure)
Lower resist is around -60-70%. (means you must extend your resist with 60-70% to stay secure)
Theese are threaths to your character wich shoud be done as much with as possible, though most people ignore it.