Join Date: Sep 2005 Location: London
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| I think that you werre very lazy with this guide, since it has some blatant flaws. Am I correct in assumeing that this guide is for PvP? Well, you need more specific PvP equipment then. But let me start from the beginning:
Dexterity: If you are not going to use Stormshield most of the time, then forget about blocking. Your chances will be WAY too low. If yYou decide to use Stormshield, socket it with Eld rune so that you will need to use less Dexterity.
Energy: You should never put a SINHLE POINT into energy, even if you cannot afford CTA. It's a waste of stats, because you will get heaps of +mana and +energy from your equipment.
Wolves: Don't use them. They don't provide any sort of a meatwall whatsoever. Instead, divide your stats like this:
20 Hurricane
20 Cyclone Armor
20 Tornado
20 Twister
1 into Summon Grizzly (much better meatwall than wolves)
1 into the Vine that regenerates life
rest: Oak Sage
Now down to equipment:
Helmet:
Jalal's is probably one of the best Druid dueling helmets around. +2 Druid skills, some strength, resistances and when Shaeled, 50% FHR. Downside is that since it gives +2 Druid Skills, you won't get a bonus to BO.
Shako: Nice life, mana, damage reduction and +2 skills, which also gives a bonus to BO.
Delirium/Rare/Magical Druid helm: In PvP, you should be aiming for as much damage as possible, so aim to get more +skills. I have seen a magical Druid helm, which gives +3 elemental skills and +3 tornado, resulting in +6 tornado. However, these are expensive as hell, so I don't suggest that. Instead, find a clean Druid helm that gives +3 tornado and maybe some other handy skills, such as Hurricane, Summon Grizzly, or Oak Sage, then make Delirium in it (LemIstIo). Even though most of the stats on Delirium are useless, you will have a nice +5 Tornado on the helmet alone.
Armor: If this is for PvP, then Enigma. No exceptions.
Weapon: You have missed out the best Druid PvP weapon, spirit. +2 skills, and 55% FHR. Slightly less damage than HOTO, but godly FHR. If you want to do PvM, use HOTO. Oh, and it's dirt cheap, just make sure that you get one with 35% FCR. Also, the resists aren't all that important because of Cyclone armor.
Shield: Stormshield. If You don't have a good block rate in PvP with a Wind Druid, you will become mincemeat quite soon. I don't think that Sanctuary, Lidless or Spirit are any good for PvP.
Amulets: +2 Druid amulets with stats and FCR are not good at all in PvP. First of all, Mara is better, because it's +2 skills also give a bonus to BO, and it also has resists. Stats aren't all that important, since with Enigma, torch and anni, you should not be putting any points into anything besides Vitality (unless you go for max block with Stormshield). FCR isn't important either, because with your equipment, you should achieve the 99% breakpoint with ease. +3 Elemental skills amu is the best choice in my opinion. They can result from very cheap to very expensive, but potentially, you can get +3 elemental (more damage than mara or rare amu) and +~100 life.
Rings: Sojs. You need the +skills and mana bonus. The +life on BKs is neglible. Also, 10%fcr and Str rings are a NN, since you should be already in the final breakpoint.
Gloves: Magefists, Trang's or Bloodfists (not that good imo). Just be sure to upgrade them as well.
Belt: Arachnid Mesh. Beats Verdungo anytime.
Boots: Treks are the best choice here in my opinion.
I hope that this helps.
EDIT: Also, dueling palas isn't all that hard. If they just spam hammers, tele into the area which is safe (inbetween hammers) and just spam tornado. Charge should be easy to avoid as tornados break it.
Also, I realized that it may a bit difficult to achieve the 99% FCR breakpoint without Spirit shield, so I suggest Spirit sword 35%, arach 20%, Gloves 20%, rare druid circlet +2 skills, 20% fcr life and other handy mods, and perhaps a 10% fcr ring. You should be choosing your equipment according to breakpoints anyway.
Last edited by FraterPerdurabo; 03-11-2006 at 12:12 PM..
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