Thread: Mages worth it?
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Old 03-09-2006, 03:40 PM   #1 (permalink)
A.D.
 
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Hello, I'm a first time poster here but I usually browse these forums while I'm not busy at work for the past ... 6 months, anyways I just recently reinstalled Diablo II and I notice alot of the new summoner guides are maxing skele mages. I haven't played in 1.11 very much, so I was curious as if they were buffed a bit. I checked out the Arreat Summit to see skelemages damage tables, and they still seemed quite low (poision mages being exceptionally worthless.. If i read right they do about 1 damage a second for like 500 secs).

Anyways my builds are usually a poor mans, I cant justify spending money on D2 and I don't have the time to loiter around free rooms or haggle with people, so my skills rarely go beyond 25 when totally maxed.

So nowadays are mages used as meatshields? I've been using 10 CE as my main killer on other builds (50% fire/50% phys + amp damage will usually hit for 75% of a baddies health, granted no immunes) so my merc usually scores the first kill, and then after the first CE it's child's play.

I guess I just want to know everyone's take here on skelemages, I'm at level 50 and have invested no points into mage or CE yet so before I begin NM cows/Baal I need a good sense of direction.
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