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Old 03-05-2006, 09:15 AM   #1 (permalink)
TheMuffinMan
 
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I'm currently using nicotines sequence for lightning sorcs and i'm having a teleporting problem.

The sorc teleports just a bit shy of both eldritch and the path of pindle to cast CL or Lightning, it completely misess both bosses and continues with the run.. anyone know what to edit or what to change to help fix the problem?

This is the sequence I'm using

[VARS];==========>>Teleport Script Series<<==========
;Script: Lightning / Chain Lightning
;Author: Nicotine
;Based: N/A
;Monsters: Eldritch and Pindle
;Version: 5.44+
;Date: NOV. 09, 2005
;Tested: Hell
;=============================================
;==========>>Updates<<==========
;
;Updated: Nov. 13, 2005 --> CTA Support
;
;===============================
;==========================> Delays
@Random_Delay1 = 2500,7500
@Random_Delay2 = 5000,10000
@PreCast_Delay = 200
@Cast_Delay = 250
@Eldritch_CLight_Length = 5000
@Eldritch_Light_Length = 7000
@Pindle_CLight_Length = 3500
@Pindle_Light_Length = 7000
@Tele_Delay1 = 250
@Tele_Delay2 = 200
@Walk_Delay = 400
@Key_Delay = 50
@Pickit_Delay = 600
@Random_Sleep = 300
;==========================> /Delays
;==========================> Skills
@Teleport = f1
@Thunder_Storm = f2
@Frozen_Armor = f3
@Energy_Shield = f4
@Lightning = f5
@Chain_Lightning = f6
@Town_Portal = f10
@Battle_Orders = f7
@Battle_command = f8
;==========================> /Skills

;==========================> Sorceress Sequences MAIN
[MAIN]
GLightPreCast,0
GLGotoAct5Wp,0
GLightCTA,0
GLightTeleEld,0
GLightChainE,@Eldritch_CLight_Length
GLightLightE,@Eldritch_Light_Length
GLightPostEld,0
GLightToTown,0
GLightToAnya,0
GLightToPindle,0
GLightChainP,@Pindle_CLight_Length
GLightLightP,@Pindle_Light_Length
GLightPindleEnd,0
;==========================> Sorceress Pre Casts
[GLightPreCast]
K(@Frozen_Armor)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
K(@Energy_Shield)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
EXIT
;==========================> Sorceress Prepares
[GLGotoAct5Wp]
SR(@Random_Delay1)
FUNC:A5EWP
EXIT
;==========================> Sorceress Shouts
[GLightCTA]
SWITCH1
S(@Switch_Delay)
K(@Battle_Orders)
S(@Key_Delay)
RC(400,300)
S(@WarCry_Delay)
K(@Battle_Command)
S(@Key_Delay)
RC(400,300)
S(@WarCry_Delay)
SWITCH2
S(@Switch_Delay)
;==========================> Sorceress Travels to Eldritch
[GLightTeleEld]
K(@Thunder_Storm)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
K(@Teleport)
S(@Key_Delay)
BRC(125,-60)
WEOT(@Tele_Delay1)
BRC(60,-315)
WEOT(@Tele_Delay2)
CLM
CML
EXIT
;==========================> Sorceress Softens Eldritch
[GLightChainE]
K(@Chain_Lightning)
S(@Key_Delay)
RCD(MFOC)
S(@Cast_Delay)
CLM
CML
CTOE
;==========================> Sorceress Kills Eldritch
[GLightLightE]
K(@Lightning)
S(@Key_Delay)
RCD(MFOC)
S(@Cast_Delay)
CMDEAD
CLM
CML
CTOE
;==========================> Sorceress Loots the Corpse
[GLightPostEld]
K(@Teleport)
S(@Key_Delay)
RC(445,145)
WEOT(@Tele_Delay1)
PICKIT(@Pickit_Delay)
S(@Random_Sleep)
CLM
CML
EXIT
;==========================> Sorceress Travels to Town
[GLightToTown]
K(@Town_Portal)
S(@Key_Delay)
FUNC: TOWNTP
S(@Random_Delay2)
K(@Frozen_Armor)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
K(@Energy_Shield)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
K(@Teleport)
S(@Key_Delay)
FUNC:A5TownPoint
EXIT
;==========================> Sorceress Travels to Anya''s Portal
[GLightToAnya]
FUNC:A5WPtoATP
;==========================> Sorceress Charges Pindle
[GLightToPindle]
CLM
CML
BRC(400,-310)
WEOT(@Tele_Delay1)
RC(680,60)
WEOT(@Tele_Delay1)
BRC(510,0)
WEOT(@Tele_Delay2)
EXIT
;==========================> Sorceress Softens Pindle
[GLightChainP]
K(@Chain_Lightning)
S(@Key_Delay)
RCD(MFOC)
S(@Cast_Delay)
CLM
CML
CTOE
;==========================> Sorceress Kills Pindle
[GLightLightP]
K(@Chain_Lightning)
S(@Key_Delay)
RCD(MFOC)
S(@Cast_Delay)
CMDEAD
CLM
CML
CTOE
;==========================> Sorceress Loots Corpse
[GLightPindleEnd]
K(@Teleport)
S(@Key_Delay)
RC(565,155)
WEOT(@Tele_Delay1)
PICKIT(@Pickit_Delay)
S(@Random_Sleep)
CLM
CML
EXIT
;==========================> /EOF

TY for your time and effort
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