Here's an orb/blizz sequence for only pindle.
Code:
;==============================================================================
;Script origianlly by MM, edited for cold socr by AzGuL^, edited for 5.43 by Zedd
;==============================================================================
@Teleport_Key = f4; Teleport
@Blizz_Key = f8; Blizzard
@Orb_Key = f3 ; Frozen orb
@Frozen_Armor_Key = f7 Frozen/Shiver Armor
@Mana_Shield_Key = f5; Energy shield
;==============================================================================
; Eventually change the settings below to resolve problems or increase speed.
;==============================================================================
@Random_Delay_Before_Pindle = 100,200; , TOWN random delay (ms.)
@Wait_End_Of_Teleport_Delay = 1200; Delay before retry to teleport (ms.)
@Timeout_Pindle_Pre_Attack = 4000; Maximum primary attack time on Pindle (ms.)
@Timeout_Pindle_Attack = 20000; Maximum main attack time on Pindle (ms.)
@Pre-Cast_Random_Delay = 300,400; Random Delay when casting CTA or Pre-Cast (ms.)
@Attack_Loop_Delay = 100; Tweak it to change attacks loop/cast speed (ms.)
@Key_Push_Delay = 100; Delay to let the Skills appears at right click (ms.)
;==============================================================================
;===============
; Cold Sorceress MAIN
;===============
[MAIN]
Cold_Sorc_Pre_Cast, 0 ; Going downstairs and precast.
; Cold_Sorc_Will_Use_Cta, 0; If you want use CTA uncomment this sequence.
Cold_Sorc_GoTo_AnyaTP, 0; Going to Anya TP.
Cold_Sorc_GoTo_Pindle, 0; Going from Anya TP go to Pindleskin.
Cold_Sorc_Pre_Attack_Pindle, @Timeout_Pindle_Pre_Attack; Blizzard attack
Cold_Sorc_Attack_Pindle, @Timeout_Pindle_Attack; Frozen Orb Attack.
Cold_Sorc_Pindle_Pickit, 0; Pindle drop and Pickit ... Run finished.
;=====================================
; Cold Sorce will precast at downstairs
;=====================================
[Cold_Sorc_Pre_Cast]
SR(@Random_Delay_Before_Pindle); Delay
K(@Frozen_Armor_Key) ; Frozen Armor key
S(@Key_Push_Delay) ; Delay
RC(400,60) ; Use Frozen Armor
SR(@Pre-Cast_Random_Delay) ; Delay
K(@Mana_Shield_Key) ; Energy Shield key
S(@Key_Push_Delay) ; Delay
RC(400,60) ; Use Energy Shield
SR(@Pre-Cast_Random_Delay) ; Delay
EXIT ; End of the sequence; it's a no loop sequence.
;===============
; Go to Anya TP
;===============
[Cold_Sorc_GoTo_AnyaTP]
FUNC:A5WPtoATP ; From WP to Anya TP
EXIT ; End of the sequence; it's a no loop sequence.
;==============
; Go to Pindle
;==============
[Cold_Sorc_GoTo_Pindle]
K(@Teleport_Key) ; Teleport key
S(@Key_Push_Delay) ; Little delay to let the Skill appears at right Col****.
BRC(400,-310) ; Teleport to these coordinates (relative to Green Block).
WEOT(@Wait_End_Of_Teleport_Delay) ; Wait End of Teleport.
RC(735,35) ; No green blocks in the screen, lets do a "Blind" Teleport Col**** here.
WEOT(@Wait_End_Of_Teleport_Delay); Wait End of Teleport.
BRC(600,-30) ; Teleport to these coordinates (relative to Green Block).
WEOT(@Wait_End_Of_Teleport_Delay) ; Wait End of Teleport.
K(@Blizz_Key) ; Blizzard Key
S(@Key_Push_Delay) ; Little delay to let the Skill appears at right Col****.
EXIT ; End of the sequence; it's a no loop sequence.
;=================================
; PindleSkin Primary cold Attack
;=================================
[Cold_Sorc_Pre_Attack_Pindle]
K(@Orb_Key) ; Blizzard Key
BRCD(285,-13) ; Attack monsters
S(@Attack_Loop_Delay); Delay
CLM ; Life/mana check
CML ; Mercenary life check
CMDEAD ; Check if monsters are dead, if yes, will go to next sequence.
CTOE ; Check if End of Time Out (defined in MAIN) if expired jump to next sequence..
;=====================
; Pindle Cold Attack
;=====================
[Cold_Sorc_Attack_Pindle]
K(@Blizz_Key) ; Push the Orb Skill
RCD(MFOC,IN) ; Attack monsters
S(@Attack_Loop_Delay); Delay
CLM ; Life/mana check
CML ; Mercenary life check
CMDEAD ; Check if monsters are dead, if yes, will go to next sequence.
CTOE ; Check if End of Time Out (defined in MAIN) if expired jump to next sequence..
;===============
; Pindle Pickit
;===============
[Cold_Sorc_Pindle_Pickit]
S(300) ; Added a delay to ensure a good teleport in Pindle area for pickit.
K(@Teleport_Key) ; Teleport key
S(@Key_Push_Delay) ; Delay
BRC(60,90) ; Teleport to items
WEOT(@Wait_End_Of_Teleport_Delay); Delay
CLM ; Life/mana check
CML ; Mercenary life check
PICKIT(600) ; Pickit
SR(200, 300) ; Delay
EXIT ; Exit run