Thread: AuraDin Guide
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Old 09-30-2005, 05:25 AM   #3 (permalink)
Obfuscate
 
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Here is how I would personally set it up:

Character:
Weapon: Hand of Justice
Armor: Dragon
Sheild: Dream
Gloves: Drac's
Right Ring: BK/SOJ/raven/(30 stat ring /w res's)
Left Ring: BK/SOJ/raven/(30 stat ring /w res's)
Belt: Dungos
Boots: Treks
Helm: Dream
Amulet: Mara's

Merc: (freeze of course)
Helm: Shako (if your really rich i guess a CoA would work too)
Weapon: Pride
Armor: up for debate but I'm thinking Levi though with 25dr. bramble i guess would work if you want that extra aura. I would want him to live longer though personally.

Skills:
max the following: zeal, sacrafice, holy shield and conviction (of course)
Dump any extra where ever you want.

Stats:
Str: enough for gear (you'll get +45attributes if you use 20 stat anni and torch along with mara's at the least. You might get more if you get yourself a godly pally ammy instead of mara's though)
Dex: enough for max block with hs. I like to say without but meh its your choice.
Vit: all goes here after str and dex good to go.
Energy: not a darned thing.

Aura's Active with this build:
1.)Level 30 Holy Fire
2.)Level 30 Holy Shock
3.)Level 20 Holy Freeze (this is on your merc. at lvl 80 your merc's aura will reach 20 at 1aura level per character level.
4.)Level 25+ Conviction
5.)Level 20 Concetration (from merc arua)
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